Why would they, a lot of maps have pointless things just for visuals, also there are many confusing things that do nothing... complicated but a game design must to 'busy' up some areas. Believe me.
*Helix Canyon.
Yea, Tweekasarus is re doing helix canyon, won't be too similar hes changing a lot for UT3. Much more lost later, because all I've done is supply the model...so prob more when tweeky is a little 'better'.
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