Ganon has the strange habit of not applying gray to his meshes.
Ganon has the strange habit of not applying gray to his meshes.
I think Mech got the answers he wanted now.
Even though it's better then I could ever do, it still looks like a toy, Ganon.
Then again, I suppose this isn't a very useful post considering that everyone else has already said this. D:
Oh, and the grip on the grenade launcher looks beyond uncomfortable.
For those of you slow to catch my drift, I didn't make it. Someone else did. But he got what he wanted by me saying I did it. Booyakasha
why, OH WHY didn't you make that BOX first, at least you would have not wasted all your time on making a more or less useless model.
theres limits to normalmapping.
a normalmap cant make a box MAGICALLY look like a gun by making a bad meshsmoothed model
again, because you've got no clue of what you're dealing with here, you're all wrong. a normalmap doesnt magically turn a 90 degree angle into a nice curve.
you seem to have no idea what normalmaps do, and WHY.
you need to research stuff more before you spend your time on making thigns like this. do the tutorials as the tutorials say you're supposed to do it. if it sais, make a BOX, then make a BOX, not a gun.
edit: also, the box in the minitutorial you posted is NURBS.
How do you expect to see through the scope that's half blocked by whatever the hell that is behind it? hike the scope up some.. hell - get rid of the scope - with a front and rear sight, it's not needed. Also looks like it needs a laser emitter thing on the front somewhere if you're going to keep the scope.
Where's it from?
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