
Originally Posted by
m13120
The Halo 1 pistol is in no such way overpowered or godlike. The only people that I have ever heard say this are the people that do not actually know how to use it and complain everytime they are killed by it. Maybe you don't understand that it actually takes skill to use the pistol, it is far from noob friendly. And especially with this netcode? Now possibly if there was no lead for the pistol it would be overpowered, but it actually is balanced since there is lead. If you think the only weapons of use are the shotgun, pistol, and sniper, that is your own opinion. Whereas for me, yes, the pistol and sniper are my weapon of choice, but if I somehow do not have those, I use the closest weapon to me and use it. All weapons in halo 1 are capable as well, if you know how to use them. Besides, you're missing the point here that this WIP weapon, like many other WIPs, will probably never make it ingame. If he released a map called "Halo_3_BG" with this weapon, I wouldn't play it, nor would I play it if it came in some craposaurous map. The only reason I would play a map using this weapon was if it was not shitty nor some remake of a stock map, but it would also have to have all the other Halo 3 weapons in it. What is the point of putting a H3 weapon into a map if that is the only one in there? Most people that start making these sort of weapons will probably lose interest in it and stop working on it. And like I said earlier, I could care less about how the weapon looks. When playing I am not going to care how pretty the gun looks or how good its animations are, I'm going to care about killing the person attacking me. If the only change in the pistol is that it's going to be a little bit crappier, it is not needed. In any case, do you really think TLSHunter has the skill to make a H3 pistol that has the same physics, firing rate, etc as the H3 one? The chances are slim, along with everything else I mentioned, that is why I see no point in recreating it.
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