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Thread: Gallery Topic (post your favorite work, or WIP's)

  1. #2851
    The Cake is a Lie. Jay2645's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    Sorry about the double post, but I have something completely different. I've expanded on my ODST campaign idea, with some ideas from Huerosam and others stolen "borrowed" from this thread. No name for the campaign yet, though.
    ODST Spec. Ops Squad Sigma-Omega-Pi (Alpha and Bravo Teams) SP Campaign


    Timeline: Mid-Late Halo 2 to just before Halo 3.


    ODST Overview: No shields, but boosted health. Health packs scattered around more often. No Spartans seen at all in campaign. Campaign starts with a squad of 15 ODST Spec. Ops, counting the player. Campaign ends with 2, counting the Player.


    Spawn System: When you die, you do not go back to the last checkpoint. Instead, you are air-dropped from a Pelican over the last LZ you cleared. Similar system to Checkpoints, just looks different. Might disappear if scripts don't cooperate.


    Missions:
    Los Angeles:
    Objectives:
    1.
    Locate AI databank remnants. (Failed)
    2. Locate AI fragments. (Accomplished)
    3. Upload AI data. (Failed)
    Covie Victory (Glassed).
    Casualties:
    1 ODST.

    Chicago:
    Objectives:
    1.
    Rescue AI stored in databanks. (Accomplished)
    2. Eliminate Covenant forces. Use of extreme force granted. (Accomplished)
    3. Escape tactical nuke’s blast. (Accomplished)
    Human Victory.
    Damage:
    Outskirts intact. City eliminated by Tactical Nuke and Longsword Bombing run.
    Casualties:
    1 ODST.

    New York:
    Objectives:
    1.
    Save United Nations building. (Failed)
    2. Protect President of the U.N. (Failed, President Assassinated)
    Covie Victory (Glassed).
    Casualties:
    2 ODSTs.

    Old Mombassa, Ruins:
    Objectives:
    1.
    Fend off Covenant forces until evac arrives. (Accomplished)
    Human victory (Covenant Fall Back).
    Casualties: 2 ODSTs, Master Chief captured.
    Notes: The Battle from the “Believe” ads.

    Sahara:
    Objectives:
    1.
    Destroy Covie camps for African assault in the desert. (Accomplished: Covie camps destroyed. Covie forces pursued to Cruiser Cascading Punishment.)
    Human Victory.
    Casualties:
    2 ODSTs.

    Covenant Loyalist Cruiser Cascading Punishment:
    Objectives:

    1. Rescue the Chief. (Accomplished: Chief escaped on his own and made it out on Seraph fighter.)
    2. Capture/Destroy Cruiser. (Accomplished: Cruiser destroyed.)
    Human Victory.
    Casualties:
    3 ODSTs.
    Note: ODSTs are in an airlock at the end which is punctured by a Plasma Grenade, resulting in Explosive decompression. 4 are Rescued by UNSC Cruiser Forward Unto Dawn.

    UNSC Shipyards:
    Objectives:
    1.
    Secure Shipyards. (Failed, Covies breach the hangar.)
    2. Evac Personnel. (Accomplished, Personnel make it to UNSC New Mombassa base)
    3. Eliminate Covenant Forces. (Failed, Shipyards destroyed.)
    Covie victory (Shipyards destroyed).

    Casualties: 1 ODST.

    New Mombassa, Ruins:
    Objectives:
    1.
    Find Sierra 117 landing site. (Accomplished: Sierra 117 found.)
    2. Upload data from Bravo team‘s computer. (Accomplished: Data recovered)
    3. Protect data from Covenant. (Accomplished: Data uploaded and destroyed)
    Covie victory (Human forces retreat).
    Casualties: 1 ODST.
    Notes: As seen in the Neil Blockamp shorts.

  2. #2852
    Local Locksmith Leiukemia's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    You should make your own topic for that Jay, this is a gallery.

  3. #2853
    The Cake is a Lie. Jay2645's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    Quote Originally Posted by Leiukemia View Post
    You should make your own topic for that Jay, this is a gallery.
    I would, but I don't have any models to show.

    Meh, whatever.
    Back on topic, guys!

  4. #2854
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    Re: Gallery Topic (post your favorite work, or WIP's)

    he can showcase his idea here, it's CE related.

  5. #2855
    The Cake is a Lie. Jay2645's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    Quote Originally Posted by Tweek View Post
    he can showcase his idea here, it's CE related.
    NOW someone tells me that, lol.

  6. #2856
    Looking for his home. Apoc4lypse's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    Quote Originally Posted by Tweek View Post
    he can showcase his idea here, it's CE related.
    he can?

    well I guess he can do what ever he wants, but the reason people click on this thread is because its a "gallery topic" to post your favorite work, or wip's...

    I guess ideas can qualify as work/wips, but isn't this the reason we hate people making topics for them too, because its not considered a wip unless you actually did some work on it other than typing up small poorly written ideas.

    idk... all I have to say is... because otherwise I doubt anyone will take the time or effort to read it, unless your a published author who's actually offering up a good idea. Otherwise your just some "random" who's throwing down ideas which are probably hard to understand or poorly presented, or just plain stupid.

    What I just said applies to close to 90% of the ideas I've ever seen on any CE modding forum, not to mention most of the time, the people posting them do not in fact posses the skills themselves to actually help bring their idea to life.

    Am I being harsh? Yes, Is what I'm saying true? Sadly yes...

    Trust me I'd love to see all the great ideas people have actually become reality, the fact is it just doesn't happen unless you yourself can run with the idea, or by some chance of luck you find someone willing to take your idea and make it which is rare, and most often the person who uses your idea will want to change it, and in the end he will do most of the work anyway. It doesn't matter if it was your idea or not really to begin with.


    EDIT: heh, reminds me of some of the ideas I had back when I modded CE alot... odst spec ops stuff... truth is I don't have the drive to lead a project like that and my modding abilities aren't even strong enough, my main talent is making models, thats about it. Everything else I'm slow at, I might be able to do it, but it takes me forever.
    Last edited by Apoc4lypse; December 18th, 2007 at 05:48 PM.

  7. #2857
    Senior Member
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    Unhappy Re: Gallery Topic (post your favorite work, or WIP's)

    Quote Originally Posted by Conscars View Post
    Not much to see from the first map. Maybe post another pic? As the the other maps, they're really boring looking. Not fun at all.
    ive not worked on them much, i had bases but i deleted them becuase at halomaps they flamed me for them:

  8. #2858
    chilango Con's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    ack, looks like a log-cabin gone wrong. From what I can see, any detail that you have is some extruded face. Keep practicing other modeling methods.

  9. #2859
    Apex Huero's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    You copied Ganon's tutorial for all three structures. Oh, and those don't look Forerunner at all; I suppose Ganon thought they did, but, they don't.

  10. #2860
    A V A L O N TeeKup's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    Quote Originally Posted by higuy View Post
    ive not worked on them much, i had bases but i deleted them becuase at halomaps they flamed me for them:
    Are you kidding me? Those look like structures from the first age of empires. How about you do something else besides extrude, resize, drag and bevel.
    Last edited by TeeKup; December 18th, 2007 at 08:22 PM.

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