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Thread: "Life is not measured by the number of breaths we take,

  1. #261
    lol modacity Timo's Avatar
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    Re: "Life is not measured by the number of breaths we take,

    Quote Originally Posted by {SYS}sarge View Post
    release this on christmas!!!
    If you're able to nicely UVW a the entire scene in 2 days then sure, release by christmas!!!

    But really, i'm just as gutted as you guys with this, I really want to see it released. Bug jcap :p

  2. #262
    Sparkling Wiggles! TPE's Avatar
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    Re: "Life is not measured by the number of breaths we take,

    It only needs to be UVW'd?

    I'm sure there is somebody that can do it out here.

    1. UVW Delta Halo UI
    2. Release it
    3. Profit

    omahgoash

  3. #263
    I R Serious Texra DaneO'Roo's Avatar
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    Re: "Life is not measured by the number of breaths we take,

    Wait, you just need to uv map it?

    Slack.

  4. #264
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    Re: "Life is not measured by the number of breaths we take,

    only UVs, man i could have that done in a day.

  5. #265

    Re: "Life is not measured by the number of breaths we take,

    last build i remember was death island with the completed ui textures >_>.

    hell if you guys can get someone to uv it, go for it. the death island one was pretty cool lookin.

  6. #266
    :O
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    Re: "Life is not measured by the number of breaths we take,


  7. #267
    lol modacity Timo's Avatar
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    Re: "Life is not measured by the number of breaths we take,

    Quote Originally Posted by PenGuin1362 View Post
    last build i remember was death island with the completed ui textures >_>.
    It just had some new shaders Boba created.

    Quote Originally Posted by Tweek View Post
    only UVs, man i could have that done in a day.
    That an offer ;o?

  8. #268
    El Durado :/
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    Re: "Life is not measured by the number of breaths we take,

    Yes it is! Tweek please UV it. Everyone will basically love you if you do.

  9. #269
    Naked under his clothes. Sunray's Avatar
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    Re: "Life is not measured by the number of breaths we take,

    But everyone already loves Tweek .

    Nice to see people remembered it. Has anyone actually asked Jcap if UVWing is all that it needs, as I assume he hasn't swung by this thread to confirm? There might be final tweaks that need to go on before public release. Also, are there any plans at all for a Halo PC release (instead of CE), as I know CAD did a conversion of some aspects, or will it be specific to CE?

  10. #270
    lol modacity Timo's Avatar
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    Re: "Life is not measured by the number of breaths we take,

    Probably specific to CE, as the current (public) CE->PC converter doesn't convert a few bitmaps, like the cursor and arrows for instance. The only things that need to be done is to get a BSP UVW'd, and get a camera track set up (and other placement of scenery if necessary). The UI itself is completed, although I guess I better have a run through it to make sure everything is fine.

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