That looks awesome jahrain, nice work
That looks awesome jahrain, nice work
Thanks, but its no where close to some other maps I have seen by the tf2 mapping community. Hammer is just such a bitch to use. I liked modeling my maps in maya. Block brush modeling just makes things look... blocky.
The map is almost ready for beta, I just need to add in the control point tags, erm... i mean "entities". Anyone wanna join in on the beta? If you don't have tf2, now is the best time to buy it. Steam is giving games on steam up to a 50% discount until December 31st.
Last edited by jahrain; December 24th, 2007 at 06:11 PM.
Jah you are awesome.
I just got the orange box a few days ago; I can beta if you want. Also nice job on the map, looks awesome.
For a couple seconds, I thought that was a typo.
But it isn't. =(
Anyway, looks nice, though shouldn't it be in the off-topic section now?
Well, as of right now, there's not too much Hoth, just a bunch of AT-ATs and an unfinished Snowspeeder.
I should be able to get some renders of the Speeder on the 26th, I'm out of town for Christmas.
http://www.youtube.com/watch?v=wnx7V904vEI
But this time, I'm not /threadding.
Bugs to fix:
1 - No bolt on fire
2 - Melee needs a shitload of work
3 - Bad thumb/finger placement on reload
Yeah, I was too lazy to get its real sound from h1, so I just threw in a shitload of CS sounds.
It's kinda awkward how he reloads it from that side
Tbh, I haven't seen many people do right hand reloads before, so I thought I'd give it a try.
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