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Thread: CMT MP map pack #1 Released

  1. #71
    ლ(-_-ლ) Reaper Man's Avatar
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    Re: CMT MP map pack #1 Released

    Quote Originally Posted by Ð4ÑØ * View Post
    I agree p0lar. I don't think the maps should have been released at the moment
    ^
    Yet another rushed release, gg.

  2. #72
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: CMT MP map pack #1 Released

    I'll be honest here... this wasn't even near ready for release. Coag being the prime example.

    Masters, don't give yourself a deadline and release it on said deadline if it's not perfect. Just push it back, if people get pissed off it's their own fucking problem. Releasing 'on time' ruined this, IMO.

    Oh, and you can't get out of a hole with ladder material if there's a fucking rim in the way. Yeah, I saw that convo. Nice to see that after being ignored constantly about the shaders and such, I then get bagged out because I actually tried to help out by bringing out a design flaw in one of the maps, real smooth.

    From the sounds of things, Whip's map is the only one that's even worth playing, so I'll just get someone else to send me it. I'm not wasting my bandwidth on unfinished maps which somehow went from decent betas to severely buggy releases.

    Do whatever the fuck you like with this post; I'm just fucking sick of all the fanboys sucking up, and people who actually know what the fuck they're talking about being flat-out ignored for the sake of a deadline.
    Last edited by rossmum; January 21st, 2007 at 07:08 AM.

  3. #73
    I R Serious Texra DaneO'Roo's Avatar
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    Re: CMT MP map pack #1 Released

    ^

    um, tbh I just tested the maps, and the only one I like is Heh2, amazing work from Whiplash. Fragmented is still great, has shit lighting, I think ironically the betas were betta (lolpun) but its still great. Though, the amount of release clients have killed it for me.

    and Icy Swamps really really could have used a much more thought out name like, Frosted Quagmire, Crystal Marsh, etc etc. This map, also looked much better in the beta versions, for some reason. Hell, I even have worse fps than the betas.

    As with Icy Swamps, my FPS are terrible in Coag. However, Heh2 and Fragmented, my fps are fine.

    Coag is by far the worst. I haven't played it since what I thought was an early beta, wich looks BETTER than the final one. The cliff UV's are HORRIBLE and the lightmapping is just as bad. STILL way too dark. The cliff textures, also seemed way too faded, washed out and just plain make it look less pretty. It looks as tho it has the EXACT same textures from Gulch, but more poorly done.

    Ok here are 2 pics of Coag:





    Now, Here are pics of my Blood gulch in Halo PC, with modded textures:




    Mine Should NOT look better.

    Really REALLY shouldn't have been released, things could have been ALOT better
    Last edited by DaneO'Roo; January 21st, 2007 at 07:41 AM.

  4. #74
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: CMT MP map pack #1 Released

    ...You know the man speaks sense.

  5. #75
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    Re: CMT MP map pack #1 Released

    Yeah, I was wondering why some of the other maps never had a public beta.
    Nice greeting after I woke up though, testing soon.

  6. #76
    ლ(-_-ლ) Reaper Man's Avatar
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    Re: CMT MP map pack #1 Released

    Coag is just so... unbelievably bland. The lighting completely ruins the map.

  7. #77
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    Re: CMT MP map pack #1 Released

    I've just downloaded the maps and tried them out. All I can say is good job CMT.
    And here's my opinion on the maps:

    CMT_coagulaton:
    - Better than the first coag. from CMT
    - the textures look awesome
    - the gravity lifts were replaced by teleporters(that's good too)

    CMT_Dissolusion:
    - very different from the original hang 'em high(which is good, but it still looks like a slightly changed hang 'em high with jungle theme
    - you could change the textures of the buildings and walkways with the warlock like ones
    - good weapon layout

    CMT_Ice_Swamp:
    - a frozen swamp(original)
    - the balance of the weapon layout still isn't good, but it's better than in the RC
    - the tunnels should be frozen
    - the spartan laser should be in the middle of the map

    CMT_fragment:
    - the best map of all
    - good weapon placement
    - original

    A great map pack with almost any bugs. But there are still some: the laser projectile of the spartan laser needs to be lowered, you can't pick up granades for BRG,...
    But anyway good job CMT. And I can't wait for the CMT SPv2 and other new maps

  8. #78
    I R Serious Texra DaneO'Roo's Avatar
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    Re: CMT MP map pack #1 Released

    Quote Originally Posted by someone View Post

    CMT_coagulaton:
    - Better than the first coag. from CMT
    - the textures look awesome
    - the gravity lifts were replaced by teleporters(that's good too)
    gtfo now

    The ripped coag was much better

  9. #79
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: CMT MP map pack #1 Released

    Quote Originally Posted by someone View Post
    I've just downloaded the maps and tried them out. All I can say is good job CMT.
    And here's my opinion on the maps:

    CMT_coagulaton:
    - Better than the first coag. from CMT No, not really
    - the textures look awesome You're fucking kidding, right?
    - the gravity lifts were replaced by teleporters(that's good too) I won't disagree, grav lifts don't work so well.

    CMT_Dissolusion:
    - very different from the original hang 'em high(which is good, but it still looks like a slightly changed hang 'em high with jungle theme Wouldn't say 'slightly'.
    - you could change the textures of the buildings and walkways with the warlock like ones
    - good weapon layout

    CMT_Ice_Swamp:
    - a frozen swamp(original) Like the name?
    - the balance of the weapon layout still isn't good, but it's better than in the RC Yeah, unfortunately Masters is hellbent on making it PURELY for 1-flag CTF, even though nobody actually seems to play that gametype in CE.
    - the tunnels should be frozen They were, last time I checked...
    - the spartan laser should be in the middle of the map

    CMT_fragment:
    - the best map of all Maybe the early RCs. Not the final.
    - good weapon placement Pretty much.
    - original If you consider taking a pre-existing map and throwing CMT stuff into it to be 'original', then yes.

    A great map pack with almost any bugs LOL, I can't stop laughing. I'm guessing you meant to say "with barely any", but instead you came out with the truth, it would seem . But there are still some: the laser projectile of the spartan laser needs to be lowered, you can't pick up granades for BRG,...The former is one of many bugs. I believe the latter was done on purpose.
    But anyway good job CMT. And I can't wait for the CMT SPv2 and other new maps Really? Unless the team itself actually get their suggestions taken into account rather than ignored, I can.
    Responses in bold.

  10. #80
    HA10 Limited's Avatar
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    Re: CMT MP map pack #1 Released

    ^ and that is why rossmum is god.

    I only downloaded h2 coagulation again 2 days ago to have a play because thats the best cmt map ive played.

    Looking at that dudes screenshot makes me wonder what happened.

    I agree with the whole dont rush, what I would have done is worked on one map, then release it, then work on the others, release one say a week or 2 later, and keep doing that. Tbh, I dislike the idea of packs because I never know which map to play and I usually end up whoring it out on one map and never even playing another because i just forget i have it.

    The proof will be in the pudding though, when I play it

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