Quote Originally Posted by Kalub™ View Post
SO it just a matter of style, you can spend hours painting a fantastic texture at full res, or if its just a quickly you can spend half the time, and just shrink it down a little giving you a bit better end result.

No one is, right, and no one is wrong.
That post coming from someone who doesn't paint textures, and this post coming from someone who does, I can say that is one of the single most retarded posts I've read in quite a while, Croccy.

It takes more time to paint a bigger texture, than a smaller one. If you half assed the detail on a "hi res" and hoped for shrinking to improve it, your not going to get any more detail on the lower res version. Your going to get a lower res, blurrier and undetailed piece of crap, which took you ages to make because you painted it at a stupid resolution to begin with. Basically, worse. The only thing you improved on was filesize. You lost in all other areas.

You paint at the resolution your going to use, so you KNOW what it's going to look like. What happens if you've got a texture budget, of 512 for a bitmap, and you paint the thing for AGES on a 2048, you shrink it down, and it looks like complete crap. You just wasted your time.

Logic people.


*e* oh shit Llama, someone deserves a spanking of + rep :awesome: