Co-op on one PC would be stupid because it would drain power like you wouldn't believe. For two, it just wouldn't work (no matter how good the netcode, it still takes time to send and receive information).
Everyone's still forgetting that it might be rendering 2 scenes but it's also rendering each one at half res...
Also, you can turn your settings down for a reason. If the Xbox could do split screen, I see no reason why PC hardware (which even when Halo Xbox was out was still vastly superior) couldn't
Now, however...
And, besides having to somehow share the netcode, the problem comes up that TWO engines have to keep track of the AI at the same time, and somehow make sure they're in the same position. Result: exploding comp when it's overloaded, the immediate reboot of Windows, or something else horrible and somewhat unexplainable. (Who's going to believe your com actually exploded playing Halo, besides the people here?)
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