here are some pics. still got some work to do, like optimize the mesh, uvw the trunk and collision for the trunk, oh and fix up the leaves. So basically redoing everything i done.
ok got a prob with the pics hang on,
ok pics should work now
so i went a little nuts. 2,600 triangles per tree and and i think i instanced the tree 14 times, idk, it ended up near 35,000 triangles being rended and still runs smooth, well smooth on my x800 gpu and p4 2.6 cpu and 3gb ram.
might try it on my laptop 2core 1.6ghz 7300go 1gb ram win xp.
FYI that grass is a placeholder.




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