Mb put a waterfall where the middle turret is or something, have a pathway behind it to some heavy weapon.
With the water draining into the pool right there, nice. Should i make the pools shallow or kinda deep? maybe the 2 outside ones by the bases deeper and the rest door height of the hogs? And i was thinking maybe some snow but mostly melted. Very muddy. Or middle of the summer maybe. Opinions would be nice.
Last edited by johnnyblaz20; March 16th, 2008 at 12:54 PM.
It might work well if you had the base teleporters bring you to one single cliff ledge rather than the two that exist in sidewinder. Include some interesting terrain on it with some hills and cover and you'll have to fight your way to the other teleporter into their base. Have this section at the middle with a portion under the waterfall, with 1 rocket launcher. You could also replace the middle of the map (what was originally the tunnels and stuff) with a hilly area that people can fight on, but vehicles cannot pass. This would make a really neat revamping.
So you think it would be cool to totally cut out the middle tunnels? With a kinda hard to climb hill? Hmmm. I think it needs something but the middle tunnels are part of the ambiance of sidewinder. Maybe i could do it to an extent. It deffinetly needs some bsp work but i still want it to be Sidewinder.
The tunnels should be kept for close quarters fun. Make the middle more like a hill than some canyon walls, yet deter vehicles from getting over it. You can do this with scenery (rocks and trees) that makes its undesirable to drive through. Try to force the vehicles along a longer route.
yeah thats one way but what im trying to do is get a non player collidable geometry to spawn the water effect when a projectile passes through it, look at the water in relic for an example or uplift.
i think it could be a decal offset or geometry under the water definition in the bsp tag.
this sucks, 1st the warthog wont support multi material frictions and 2nd Hired gun or whoever made the editor kit took most of the tags out.
Last edited by Warningshot3; March 17th, 2008 at 04:59 AM.
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