Of which I made the first one... I was asking which one was it -- mine (#1, too low poly, baked armour but detachable helmet) or TehLag's (#2, detachable armour)
I thought Dano released the CMT biped a LONG time ago...
He made some changes since -- but this is the latest version I have...
http://www.chimpire.com/Brute.rar
It's just the model -- the tags and shit is all Masters. It's also in Maya format. If there really is a request for an unrigged Brute biped... then I could convert it to OBJ and/or FBX (or whatever format provided... you know... it's possible without me buying anything extra).
Had some issues with black seems in Mental Ray due to Anisotropic filtering... still not sure what caused it.
I'm also not sure if this includes the transparency channel for the beard. I think so but I can't test it. Got a major presentation Wednesday.
Last edited by Phopojijo; March 24th, 2008 at 07:45 PM.
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks