ok, but i haven't started Animating our BR![]()
ok, but i haven't started Animating our BR![]()
When you do post some renders and prepare for my judgment![]()
Things that i see that need to be fixed (taken from the render posted on the 21st):
1) That awkward face in this render. (located in the right)
2) The thing you pull at reload (I seriously can't remember the name right now D: ) has too many polies (mainly the sphere). It can easily be replaced by a lower res sphere.
3) Side too flat and has a non planar vertex.
4) The triangle part is still not properly aligned (it might be my vision or the angle).
The rest I cannot tell from the angle. Keep working on it.
ok, i know this is a double post, so sorry..
but i was up late last night working on our spiker animations.. and so far i only have the Idle.. i'm still working on trying to get the Melee to work.
but here is a picture..
if it's to dark, let me know, i'll get another picture.
i was also modeling a lil bit yesterday.
![]()
that's gotta be some of the worst positioning i've ever seen. aslso, smg looks pretty gross already. pay more attention to your thicknesses and such.
Since when is the spiker bigger than his arms .-.
Not to look conceded, but here
Try to make the spiker origin look a little more like this. Its definitely not perfection but its much better than what you showed
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