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Thread: The Counter-Strike: Source Thread

  1. #21
    j͆ͪ͟c̓̊͜a̎ͨ̈́ͧṗ̵ ̏ͭ̃sͪ̊͊̒͌̒̏t͗͗ͩͮo̧̊̒̎̽̇̌̋ṗ̸ͪ͑ͩ̐ InnerGoat's Avatar
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    Re: The Counter-Strike: Source Thread

    hmmm interesting, so 40 man 100 tic? :awesome:
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  2. #22
    ٩๏̯͡๏)۶ CN3089's Avatar
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    Re: The Counter-Strike: Source Thread

    Quote Originally Posted by InnerGoat View Post
    hmmm interesting, so 40 man 100 tic? :awesome:
    I'd be happy with a 20man 100 tic vv
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  3. #23
    j͆ͪ͟c̓̊͜a̎ͨ̈́ͧṗ̵ ̏ͭ̃sͪ̊͊̒͌̒̏t͗͗ͩͮo̧̊̒̎̽̇̌̋ṗ̸ͪ͑ͩ̐ InnerGoat's Avatar
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    Re: The Counter-Strike: Source Thread

    bacon's server probably can't even handle 20 at 100tic :sigh:
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  4. #24
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    Re: The Counter-Strike: Source Thread

    Quote Originally Posted by InnerGoat View Post
    bacon's server probably can't even handle 20 at 100tic :sigh:
    How about 2 10man 50tics
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  5. #25
    Medicine Woman Aerowyn's Avatar
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    Re: The Counter-Strike: Source Thread

    Quote Originally Posted by StankBacon™ View Post




    right now its just the standard maps... brand new install.

    dunno what kinda maps/mods you guys like to play.

    suggestions mb?
    If you're going to do a plain CSS server, I really like all maps EXCEPT HAVANA. Get rid of that shit ASAP. :P

    If you do ZM, there are CRAPTONS or maps for that, like escape maps, barricade maps, and so on.

    http://www.fpsbanana.com/maptypes/975 is the site to go for that.
    Citystreets is an essential, and so is Little_City and wtfhax. :P
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  6. #26

    Re: The Counter-Strike: Source Thread

    Quote Originally Posted by InnerGoat View Post
    bacon's server probably can't even handle 20 at 100tic :sigh:
    lies, i had them both running at 100 tick when i 1st set them up, and they ran fine.

    tbh, the only reason i went to 66 tick, is because of what i read on srcds website.


    also, if you guys could link to the maps on fpsbanana, itd make my job alot easier.


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  7. #27
    ٩๏̯͡๏)۶ CN3089's Avatar
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    Re: The Counter-Strike: Source Thread

    The custom ones I listed are all here.


    PRO GAMING
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  8. #28

    Re: The Counter-Strike: Source Thread

    "There are currently no league-wide files."

    :/
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  9. #29

  10. #30
    LesbianBeastmode Activate SFX's Avatar
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    Re: The Counter-Strike: Source Thread

    Out of all the people I talk to that have played CS:S, I haven't found one that didn't get addicted to Zombie maps at one point, me included. If only I didn't get "Internal Driver Error in IDirect3D9," "failed to lock index buffer in xx," "The memory at 00xxxx could not be 'read,'" "hl2.exe has caused an error and will now be closed," CS:S freezing, going to black screen, BSOD with " Infinite Loop" error, among others every other time I go to a zm_ map.

    Also, I rape your gungames Bacon :O

    Also also, Steam ID: starfighterx
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