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Thread: Matching gamertag with IP

  1. #1

    Matching gamertag with IP

    Is this possible?

    After playing for awhile in our clan server, I noticed the increasing amount of hackers in the community. Most of them were speed hackers and were lagging up the place badly. Of course we ban them immediately.
    *tries not to look at kiwidoggie for it is probably his fault in the increasing amount of them*

    The problem with this is, that while one silver account gets perma-banned, the person makes a new silver account and comes back to the server. The owner is now trying to find if it is possible to match the IP of the person so he can add the IP to the banlist, making sure that a new account will not be able to go in, but so far the search has been unsuccessful. He is now thinking of making the dedicated server a gold only, that way the number of hackers/modders will decrease because they will have to pay to make a new account that can join.

    Anyone know if there is a way?
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  2. #2
    Senior Member Patrickssj6's Avatar
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    Re: Matching gamertag with IP

    In Germany the IP gets reseted each day. IP ban would be useless.

    I haven't took a look at the H2VDed disassembly but I'm pretty sure that the MD5 Serial Hash will be transfered to the servers.

    About the speed hacking...that shouldn't be possible in the first place unless there's another error in the matrix
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  3. #3

    Re: Matching gamertag with IP

    Well apparently there is another error, cause some guy was going about 4x his speed and was running the flag back and forth, one banshee flying w/o boost and shooting around out sped the owner's banshee with boost, 3 or 4 guys were running around in circles around the map and going on walls, one that was banned came back in another account with the same name, only with another 0 in his name, 2 people admitted of botting; not to mention all the people that have been reported by frequent players when the admins weren't on.

    Unless it is possible to do it by cd key hash like it was possible in CE, IP will be the best next thing probably :/
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  4. #4
    The Silent Photographer Zeph's Avatar
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    Re: Matching gamertag with IP

    No, there is not a way to ban by IP or CD key. It is one of the reasons GFWL on PC failed to gain momentum. When Microsoft began to extend the Live platform from consoles to PC, they failed to account for functionality PC titles have offered for free. This is derived from the idea that gamertags are people, not the game itself. You cant exactly blame them for thining that way, because in consoles you can have four people simultaneously linked to that one copy of the game. Even so, I find it odd that the functionality to ban an individual copy of the game from a server was left out, because Live has banned not only gamertags but specific consoles before for cheating. The only thing I can suggest is leave cheating feedback through their gamertag and if the problem persists to call Live and elevate the issue until you can get a reasonable response. Say you'll contact the BBB about Live's lack of ensuring a cheat-free environment or whatever it is their EULA claims.

    Other than that, you're just out of luck and I cant say talking to Live is going to get you anywhere either as support for the game was dropped just shortly after it was released.
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  5. #5
    Senior Membe Syuusuke's Avatar
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    Re: Matching gamertag with IP

    Too bad banning IP addresses and NIC (especially NIC's) only functions while the server is in LAN mode =/

    Actually I don't think you would be able to obtain the MAC addresses anyway.
    Last edited by Syuusuke; April 6th, 2008 at 04:34 PM.
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  6. #6
    Senior Member Vicky's Avatar
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    Re: Matching gamertag with IP

    Right, the H2V-server can only ban local IPs. Anywho, i'll dig into this as well.
    Last edited by Vicky; April 6th, 2008 at 04:38 PM.
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  7. #7
    InnerGoat killed my dakimakura waifu because I didn't post my desk :( jcap's Avatar
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    Re: Matching gamertag with IP

    Patrick, you think an application can be written that would analyze the packets and ban any connections to the server from a blacklist of IP addresses? This was one feature I was considering for Syn.
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  8. #8
    Senior Member Patrickssj6's Avatar
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    Re: Matching gamertag with IP

    Yes, it would be an loader...it intercepts the program and would read the CD Key Hash or IP, compares it to the banlist and then call the subroutine to ban the player.

    Easier would be to reject the packages from the specific IPs...but that would be IP dependent again...

    Either way, I only know the basics about the loader, without Korn or anyone with a lot of experience I wouldn't be able to write one. I have never looked up how to reject packages...I might do that in my free time.

    I'll wait until Korn contributes something to this topic...if something in the first place. :P
    Last edited by Patrickssj6; April 7th, 2008 at 08:39 AM.
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  9. #9
    Senior Member Patrickssj6's Avatar
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    Re: Matching gamertag with IP

    Quote Originally Posted by Patrickssj6 View Post
    I'll wait until Korn contributes something to this topic...if something in the first place. :P
    ...where r u?
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  10. #10
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    Re: Matching gamertag with IP

    What a shitty game :/

    Cant even ban from servers
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