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Thread: Quick-Crit 2008-2009

  1. #211
    ლ(-_-ლ) Reaper Man's Avatar
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    Re: The Studio Quick-Crit Thread

    So I tried making a simple logo for my site, crit please. (can't choose between the three/other ideas welcome)
    E: Spoiler'd older designs, replaced with more logical one. (still want crit(



    Alt version:

    2nd but probably obsolete alt
    (spoiler'd since post was getting a bit long)
    Last edited by Reaper Man; May 24th, 2008 at 09:53 AM.

  2. #212
    Senior Member Patrickssj6's Avatar
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    Re: The Studio Quick-Crit Thread

    @ that art thing
    Looks like that map from ejburke...with more penis.

    @reaper
    I like the black one in the spoiler tags. But I think it's kinda complex for a logo don't you think?

    This is the logo for my site: (Vivid Abstractions)

    Last edited by Patrickssj6; May 24th, 2008 at 09:46 AM.

  3. #213
    ლ(-_-ლ) Reaper Man's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Patrickssj6 View Post
    @reaper
    I like the black one in the spoiler tags. But I think it's kinda complex for a logo don't you think?
    Post updated.

    Also, your logo seems a bit too simple.. The rounded edges of the outline don't look that great, try setting the stroke to "inside"

  4. #214
    Hey there! Llama Juice's Avatar
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    Re: The Studio Quick-Crit Thread

    @ reaper

    The simplicity of your logo coupled with

    makes me just think of Portal. I read "Photography" and it still makes me think of Portal.

    I get that it's supposed to be a aperture of a camera but... i'd try to stay away from things that people have strong relations to. I'd see your logo and forget about what you're about and just start talking about Portal.

    Likewise.. Photoshop's new logo...


    made me think of the horror that is realplayer


    Sure it's a bit of a stretch when you put them side by side but it has that relation. When designing a logo you want something that when seen makes you think of what it's representing. Realplayer obviously did a good job with their logo back in the day to make me think of them when I see the photoshop one, likewise with aperture science's logo.

    Then again your target audience probably is people who haven't even played Portal.. .but... just some things to think about.

  5. #215
    ლ(-_-ლ) Reaper Man's Avatar
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    Re: The Studio Quick-Crit Thread

    Hmm, well, the Aperture Science logo was taken from just that, an aperture. Aperture = related to camera. But I see what you mean.

  6. #216
    got dam forumers.... SnaFuBAR's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by sKc_Chains View Post
    Concept.
    yeah try again with some definition. it's just a bunch of scratchy lines.

  7. #217
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by selentic View Post
    Thats a pretty nice errection you have there.
    that's a pretty nice shitpost you have there

    Quote Originally Posted by SnaFuBAR View Post
    yeah try again with some definition. it's just a bunch of scratchy lines.
    this

  8. #218
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by rossmum View Post
    that's a pretty nice shitpost you have there
    It wasnt a shitpost, thats what it looked like :|

  9. #219
    Hey there! Llama Juice's Avatar
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    Re: The Studio Quick-Crit Thread

    Yea, I was wondering what that was supposed to be as well. Selentic summed it up pretty well though.

  10. #220
    got dam forumers.... SnaFuBAR's Avatar
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    Re: The Studio Quick-Crit Thread

    also don't try to add strong shadows if you don't have the first clue how to plot from a light source.

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