Quote Originally Posted by Masterz1337 View Post
I forgot for MP maps that the textures and sounds inflate it as well :X. You're goign to have to use mainly 512s for this I would imagine. :-\. Maybe 1024s on some of the vehicles.
Except their [bitmaps\sounds] actual binary data aren't loaded into the same memory as the tag data so it won't do the amount of harm that you're trying to suggest. I know I've said this before on these forums...