Help needed
After days and days of trying to get it working, I still can't get my glass to reflect anything in real time. I've set up a chicago_transparent_glass shader and, set the reflection option to dynamic. When in game, the glass is shown like it should, but there's no reflection on it

. Does someone has an example shader I could use? or could someone help me with making one.
A second problem is the portalling of my map, it does not seem to work properly, I've looked it all up in the HEK tut but there's not much more than basic info on portalling. I could really use someone who has some experience with setting up portals in a map to assist me in portalling it, or even better, if the person would be willing to portal the map for me

.
This help is really needed, I can't figure it out on my own, I'm even willing to form a "team" to finish my map. You may always contact me through mail/pm or add me on msn.
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