it looked like a pretty well done mod, though it wasnt to incredibly original. The slow mo was very cool, but i think the mod itsself was far to vehicle heavy
I worked on the mod for a long time. I balanced out all the encounters and i added a couple of brand new goals and encounters. And even a extra cut scene. Also there is a good bit of vehicle battling but not too much. And Btw my campaign is a bit harder but it balances out the slow mo. And its a bit dark in some places but its still fun. And if you have any idea on how to make a good screen effect while your in slow im open to suggestions before the final release.
Also there happens to be a little extra feature. 6 skulls.
This looks pretty good, for the most part. The only thing that I don't like is, contrary to everybody else, the slow-mo. I feel that it'll make the pace of the game too slow. Maybe if it happened once in the middle-end of the level, then it'd be good, but more than once, and it kind of ruins it.
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