View Poll Results: Crits:

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  • An important part of TF2. The game wouldn't be the same without them.

    12 70.59%
  • Fuck them. Crit rockets give me nightmares.

    0 0%
  • Maybe I'd like them, I just don't like the way they're done.

    5 29.41%
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Thread: Critical Hits: a valuable addition or just fucking annoying?

  1. #11

    Re: Critical Hits: a valuable addition or just fucking annoying?

    Quote Originally Posted by Sever View Post
    Once you add in chance to a skill-based game, it just screws with it. Hence, the geniuses in charge of making the game engineered it so that crits in TF2 aren't chance-based, and instead act as rewards for players who are doing well. I love getting crit syringes after a series of successful assists as a paired medic.
    There's always a random chance, you just increase your chance by doing more damage. That's why you can get a crit rocket as your first shot out of spawn, and that's one of the things I hate about the system.'

    Honestly though, none of you guys despise getting killed by a crit when you know that without it you would have gotten the bastard?

  2. #12
    Reloading! Terin's Avatar
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    May 2007
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    Re: Critical Hits: a valuable addition or just fucking annoying?

    "He may have won the battle, but he didn't win the war."

    I don't rage on about a single death. I'll respawn, I'll get him back, and I'll keep playing. I've never seen/can recall when crits have won a game. (except when I saw a soldier on 2-2 Goldrush. Crit rocket + Crit Shovel saved the point at the last second. But that's just one game out of thousands. :P)

  3. #13

    Re: Critical Hits: a valuable addition or just fucking annoying?

    Quote Originally Posted by Pooky View Post
    Honestly though, none of you guys despise getting killed by a crit when you know that without it you would have gotten the bastard?
    It honestly doesn't bother me that much. Chances are in the future you'll get a few favorable crits in a fight that you would have lost otherwise.

  4. #14

    Re: Critical Hits: a valuable addition or just fucking annoying?

    Quote Originally Posted by Terin View Post
    "He may have won the battle, but he didn't win the war."

    I don't rage on about a single death. I'll respawn, I'll get him back, and I'll keep playing. I've never seen/can recall when crits have won a game. (except when I saw a soldier on 2-2 Goldrush. Crit rocket + Crit Shovel saved the point at the last second. But that's just one game out of thousands. :P)
    Crit SMGs win games :\

    a second of crit SMG can take down a heavy, less can take down anything else. And crit bursts are always longer than a second.

  5. #15
    of the Quantum variety Pope's Avatar
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    Re: Critical Hits: a valuable addition or just fucking annoying?

    Quote Originally Posted by Pooky View Post
    Crit SMGs win games :\

    a second of crit SMG can take down a heavy, less can take down anything else. And crit bursts are always longer than a second.
    That's the biggest hyperbole I've ever seen. Crit SMG is not that good. SMG = worst gun in the game, if you're killed by it...That's embarrassing.

    It's apart of the game. I think it's unique and adds a different element than Generic Shooter #4. This thread seems to be a lot about bitching on how crits kill you when you don't realize you get crits as well, therefore giving equal chance to own them.

  6. #16

    Re: Critical Hits: a valuable addition or just fucking annoying?

    Quote Originally Posted by Pope View Post
    That's the biggest hyperbole I've ever seen. Crit SMG is not that good. SMG = worst gun in the game, if you're killed by it...That's embarrassing.
    Why hello there newb.

  7. #17
    of the Quantum variety Pope's Avatar
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    Re: Critical Hits: a valuable addition or just fucking annoying?

    Quote Originally Posted by Pooky View Post
    Why hello there newb.
    Bawwwww someone needs to -rep retaliate to feel good?

    I enough hours in as a sniper to realize to know what the SMG can do and I sure as hell don't take down heavies with it.

    Btw, if I'm so "ad hominem," please care to show your evidence because I'm pretty sure I can get most people to agree with me. Next to the pistol I can't even name a worse weapon than the SMG.

    I can wait.

  8. #18
    ٩๏̯͡๏)۶ CN3089's Avatar
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    Re: Critical Hits: a valuable addition or just fucking annoying?

    Quote Originally Posted by Pooky View Post
    Why hello there newb.
    lol look at dis nub

    seriously if you get killed by an SMG you should pretty much just uninstall
    Last edited by CN3089; August 21st, 2008 at 11:42 PM.

  9. #19

    Re: Critical Hits: a valuable addition or just fucking annoying?

    Quote Originally Posted by Pope View Post
    Bawwwww someone needs to -rep retaliate to feel good?

    I enough hours in as a sniper to realize to know what the SMG can do and I sure as hell don't take down heavies with it.

    Btw, if I'm so "ad hominem," please care to show your evidence because I'm pretty sure I can get most people to agree with me. Next to the pistol I can't even name a worse weapon than the SMG.

    I can wait.
    Quote Originally Posted by Pope View Post
    This thread seems to be a lot about bitching on how crits kill you when you don't realize you get crits as well, therefore giving equal chance to own them.
    The snipers who play on the same servers as you guys must really suck.

    Before the elitist bullshit gets out of hand in here, I think I'll just close this.

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