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Thread: Quick-Crit 2008-2009

  1. #951
    Senior Member Anton's Avatar
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    Re: The Studio Quick-Crit Thread

    Oh hey, sounds great! +Rep.

    Nice sound before going to sleep eh?

  2. #952
    Senior Member ICEE's Avatar
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    Re: The Studio Quick-Crit Thread

    Another valiant attempt by me.

    spoilerd for gifiness


    The tube is somewhat badly rigged but i tried to hide that as best i could. the model is by a member here named donut. rep him greatly if you like it.


    animation seems a little slower in the gif than it is in max.
    E: im aware that the fuse clips the tank a little bit. I fixed it but i dont feel like re-rendering, turning it into a gif again and re-uploading.
    EE: +rep if you can guess the map team this is for
    Last edited by ICEE; August 23rd, 2008 at 12:47 PM.

  3. #953

    Re: The Studio Quick-Crit Thread

    1. His motions look far too effortless and smooth. Particularly when he removes and replaces the fuel tank. Make the motions "snap" a bit.
    2. Barring that he's some cybernetic freak, the way he holds the the weapon from the point where the removes the fuel tank to when he replaces it looks really awkward, as the distribution of the weight of the weapon is extremely unbalanced.
    3. The finger positioning really makes my eyes bleed, but since you are using the h1 rig, which has terrible fingers, I'll let you slide on that one.
    4. There are some points in the animation where the weapon just basically "floats", making it look unnatural.
    Last edited by CtrlAltDestroy; August 23rd, 2008 at 01:05 PM.

  4. #954

    Re: The Studio Quick-Crit Thread

    Needs more slide grooves on the tt33

  5. #955
    Senior Member ICEE's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by CtrlAltDestroy View Post
    1. His motions look far too effortless and smooth. Particularly when he removes and replaces the fuel tank. Make the motions "snap" a bit.
    2. Barring that he's some cybernetic freak, the way he holds the the weapon from the point where the removes the fuel tank to when he replaces it looks really awkward, as the distribution of the weight of the weapon is extremely unbalanced.
    3. The finger positioning really makes my eyes bleed, but since you are using the h1 rig, which has terrible fingers, I'll let you slide on that one.
    4. There are some points in the animation where the weapon just basically "floats", making it look unnatural.
    thanks for the criticism. I'll keep these things in mind when i go back over it. Some of the finger positioning problems are due to the fact that this thing is practically impossible to hold. none of the objects are really ergonomically designed except for the handles themselves.

  6. #956
    Senior Member Rentafence's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by PenGuin1362 View Post
    Needs more slide grooves on the tt33
    What do you mean more? I have the same amount as in the references I used. The picture I posted isn't the soviet TT33 with the scalloped groves.

    E- Actually I think I see what you mean. I missed the groves in between the scalloped parts.
    Last edited by Rentafence; August 23rd, 2008 at 02:09 PM.

  7. #957
    CMT member/slave il Duce Primo's Avatar
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    Re: The Studio Quick-Crit Thread

    The way he holds the gun with one hand looks weird. And Sigma1337.

  8. #958
    Senior Member ICEE's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by il Duce Primo View Post
    The way he holds the gun with one hand looks weird. And Sigma1337.
    given out to much rep in the last 24 hours. also, the FOV is a bit higher than it will be in game. Renders always do that. If anyone knows a way to fix that then please, share

  9. #959

    Re: The Studio Quick-Crit Thread

    Viewport configuration -> safe frames -> "show safe frames in active view"

    Use the blue box as reference. It wont show up in renders, but it's useful for setting up/tweaking origins.

  10. #960
    Senior Member ICEE's Avatar
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    Re: The Studio Quick-Crit Thread

    thanks

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