holy shit.

they said we were at least 15 years away from photorealism in videogames, but goddamn, it looks like we're nearly there.
I guess we still have the uncanny valley to get through, but I mean goddamn it if you tripled the polygon count in that first image and fixed up the water surface and fixed the UV stretching/seams on the rocks and added more depth to the textures via parallax and fixed a couple of other minor rendering errors, that scene could pass for a photo barring close inspection.

Ok, so we're not there yet, but still.
Goddamn that's impressive. I want to work in this field. Imagine Halo done with Havoc's physics and Crytec's rendering- it almost makes me want to drop everything and do a total conversion mod for Halo 1. But I won't.