Page 45 of 80 FirstFirst ... 35 43 44 45 46 47 55 ... LastLast
Results 441 to 450 of 791

Thread: [GALLERY] Dane's Boudoir

  1. #441

    Re: [GALLERY] Dane's Boudoir

    Quote Originally Posted by SnaFuBAR View Post
    looks too covie
    well, I can't help but be reminded of the fact that a large portion of Covie tech is reverse engineered from Forerunner tech, but you're right, there still should exist a strong stylistic distinction between the two.
    Reply With Quote

  2. #442
    am I an oldfag yet? Heathen's Avatar
    Join Date
    Feb 2008
    Location
    a
    Posts
    9,534

    Re: [GALLERY] Dane's Boudoir

    I think its because the Forerunners were the precursor to humans...or that their is time travel involved, which I am actually pretty hopeful it is.
    Reply With Quote

  3. #443

    Re: [GALLERY] Dane's Boudoir

    Quote Originally Posted by Rob Oplawar View Post
    well, I can't help but be reminded of the fact that a large portion of Covie tech is reverse engineered from Forerunner tech, but you're right, there still should exist a strong stylistic distinction between the two.
    Well remember that the Covenant thought it heretical to alter the Forerunner technology, so it's possible Forerunner weapons and armour looked very much like what the Covenant use
    Reply With Quote

  4. #444
    Senior Member thehoodedsmack's Avatar
    Join Date
    Sep 2006
    Posts
    3,151

    Re: [GALLERY] Dane's Boudoir

    I kind of liked not knowing what the Forerunner looked like. Added a nice mystery to it. Stop killing the magic!
    Reply With Quote

  5. #445
    got dam forumers.... SnaFuBAR's Avatar
    Join Date
    Oct 2006
    Posts
    6,159

    Re: [GALLERY] Dane's Boudoir

    Quote Originally Posted by Rob Oplawar View Post
    well, I can't help but be reminded of the fact that a large portion of Covie tech is reverse engineered from Forerunner tech, but you're right, there still should exist a strong stylistic distinction between the two.
    Tech =! aesthetics

    Quote Originally Posted by Pooky View Post
    Well remember that the Covenant thought it heretical to alter the Forerunner technology, so it's possible Forerunner weapons and armour looked very much like what the Covenant use
    Tech =! aesthetics
    Reply With Quote

  6. #446

    Re: [GALLERY] Dane's Boudoir

    Quote Originally Posted by SnaFuBAR View Post
    Tech =! aesthetics


    Tech =! aesthetics
    I didn't say Tech = aesthetics. By Forerunner technology, I meant whole technology. Whole guns, whole vehicles. Sure the Covenant might have changed the Forerunner armour to fit their races, and they might have purposely chosen the shiny blue colour of the plasma rifle, but it's entirely possible that other than mild alterations Forerunner equipment looked very much the same. Because again, technological alteration = heresy.
    Reply With Quote

  7. #447
    quatamalos NuggetWarmer's Avatar
    Join Date
    Dec 2007
    Location
    Dallas, Texas
    Posts
    1,341

    Re: [GALLERY] Dane's Boudoir

    I call modeling it! Bipeds are fun.
    Reply With Quote

  8. #448
    Senior Member Malloy's Avatar
    Join Date
    Aug 2008
    Posts
    637

    Re: [GALLERY] Dane's Boudoir

    ^Teh Lag ftw
    Reply With Quote

  9. #449
    quatamalos NuggetWarmer's Avatar
    Join Date
    Dec 2007
    Location
    Dallas, Texas
    Posts
    1,341

    Re: [GALLERY] Dane's Boudoir

    Teh Lag can model it if he wants. :v I'm still going to model it, unless of course, Dane is going to model it. :O
    Reply With Quote

  10. #450
    I R Serious Texra DaneO'Roo's Avatar
    Join Date
    Sep 2006
    Location
    Australia
    Posts
    3,876

    Re: [GALLERY] Dane's Boudoir

    I may just. I was thinking of learning zspheres and zbrush with it.

    Also, Pooky has nailed it on the head in terms of the direction I was taking with this thing. It's going to be covey like, but more the anatomy of a "being" that is a mix between elite and human, with more angular edges and more circuitry like details not unlike the sentinals. MY concept is a bit too curvy, granted, but when modelling time comes, It'll actually be a bit more edged and defined, and not clean and well kept like covie stuff is. Very ornamented and will also try to incorporate holograms into it somehow.

    Also, I've been learning Material Expressions in Unreal Ed 3, made a nice forerunner texture material, heres a jewtube

    Seriously, UE3 owns so hard it's not funny.
    Last edited by DaneO'Roo; September 23rd, 2008 at 08:03 AM.
    Reply With Quote

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •