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Thread: Some bad news for us all. -Very important news

  1. #31
    Sarcastic Bitch
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    Re: Some bad news for us all. -Very important news

    Quote Originally Posted by ironclad View Post
    How come you protect internal maps at all? Isn't it just the three of you?
    Not when we are play testing maps.

    Quote Originally Posted by Freelancer View Post
    If you're referring to my comment about why the hell you were protecting developer internal maps, then I'm well within my bounds to ask you.
    Zteam only protects builds we send out to people (which isn't very often), and we are smart enough to use a password on them so we can recover the tags, just incase. I really don't understand why the yoyo map was protected without a password, or even protected at all since, as Freelancer said, it was a developer internal map.
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  2. #32

    Re: Some bad news for us all. -Very important news

    Quote Originally Posted by selentic View Post
    ...Costs more in the long run than anything it's going to save, especially in America.
    Well when you're in a situation where lightning strikes near your house and you lose all major electrical components in your home, it's going to save you money. I was in a similar situation where 2 computers were fried, 3 tv's, 3 satellite boxes, and an xbox and insurance company covered everything. So no, you're wrong.
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  3. #33
    Senior Member Hunter's Avatar
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    Re: Some bad news for us all. -Very important news

    If you password protected them can't you use the password you set to unprotect them?

    And hasnt Yoyo got a compy of the main BSP?
    As long as you have the BSP then thats almost half of the map, I can help re make some of the other content.

    And Zordierk has got a copy of a map which had the custom hog in which you sent to him E3pO.

    Edit:
    Quote Originally Posted by ShadowSpartan View Post
    and we are smart enough to use a password on them so we can recover the tags, just incase. I really don't understand why the yoyo map was protected without a password, or even protected at all since, as Freelancer said, it was a developer internal map.
    Answered my first question.
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  4. #34

    Re: Some bad news for us all. -Very important news

    ~*PwNeD bY dA pUpPeTmAsTa*~
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  5. #35
    ~* Mod CN3089 *~
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    Re: Some bad news for us all. -Very important news

    ~*HiS sTrIngS sTrIKe AgAiN*~
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  6. #36
    Freakonomics Matooba's Avatar
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    Re: Some bad news for us all. -Very important news

    I have the last copy still from 2 weeks ago. I only need the password to unprotect it or I can just send it to who does have the password. All is not lost. Yohan or E3po, contact me, I will send you the map.
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  7. #37
    is pointing at his post Evil_Monkey's Avatar
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    Re: Some bad news for us all. -Very important news

    I have the last copy still from 2 weeks ago. I only need the password to unprotect it or I can just send it to who does have the password. All is not lost. Yohan or E3po, contact me, I will send you the map.
    That's if it is even password protected, he may have just locked it.
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  8. #38
    [HIV]zero/acbluflame NullZero's Avatar
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    Re: Some bad news for us all. -Very important news

    Don't know why, gut nags me with the word bullshit :|
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  9. #39
    Sarcastic Bitch
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    Re: Some bad news for us all. -Very important news

    Quote Originally Posted by NullZero View Post
    Don't know why, gut nags me with the word bullshit :|
    Well your gut is wrong. They wouldn't lie about this.
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  10. #40
    halo.ru Rosco's Avatar
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    Re: Some bad news for us all. -Very important news

    Quote Originally Posted by NullZero View Post
    Don't know why, gut nags me with the word bullshit :|
    THings can be too bad to be true as well as good, so don't feel worried about it. Yoyo aint a bullshitter
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