Quote Originally Posted by ironclad View Post
How come you protect internal maps at all? Isn't it just the three of you?
Not when we are play testing maps.

Quote Originally Posted by Freelancer View Post
If you're referring to my comment about why the hell you were protecting developer internal maps, then I'm well within my bounds to ask you.
Zteam only protects builds we send out to people (which isn't very often), and we are smart enough to use a password on them so we can recover the tags, just incase. I really don't understand why the yoyo map was protected without a password, or even protected at all since, as Freelancer said, it was a developer internal map.