Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 11 to 20 of 33

Thread: Goldeneye 64 modding...

  1. #11

    Re: Goldeneye 64 modding...

    Could be a driver issue on my end, but it's never worked particularly well with any plugin

    It's an issue a lot of people have posted about though, not just me
    Reply With Quote

  2. #12
    ∑(〇Д◎ノ)ノ
    Join Date
    Feb 2008
    Location
    :tinfoil:
    Posts
    2,685

    Re: Goldeneye 64 modding...

    Go with Napalm, man.
    Reply With Quote

  3. #13

    Re: Goldeneye 64 modding...

    I wouldn't call my graphics card freaking awesome (Radeon HD 3650) but I'll give it a shot
    Reply With Quote

  4. #14
    ∑(〇Д◎ノ)ノ
    Join Date
    Feb 2008
    Location
    :tinfoil:
    Posts
    2,685

    Re: Goldeneye 64 modding...

    That was a bit (huge) of an exaggeration..
    Reply With Quote

  5. #15
    am I an oldfag yet? Heathen's Avatar
    Join Date
    Feb 2008
    Location
    a
    Posts
    9,534

    Re: Goldeneye 64 modding...

    I was gonna say...because its an n64 emu lol.
    Reply With Quote

  6. #16
    Scum, freezebag! Longshot's Avatar
    Join Date
    Nov 2007
    Location
    Melbourne, Australia
    Posts
    142

    Re: Goldeneye 64 modding...

    Yeah, I just sort of like screwing around with the multiplayer aspect of the editor, lately I've just ripped some single player levels and imported them into 3ds Max to see how they were constructed.

    Dam actually has over 11k faces.

    Everything you see is obviously owned by Rare / Nintendo etc.

    Here are some screens.

    Last edited by Longshot; September 26th, 2008 at 01:49 AM.
    Reply With Quote

  7. #17
    ... Wut yew lookin at? Sargent_Hawk's Avatar
    Join Date
    Sep 2008
    Location
    Oklahoma. USA.
    Posts
    71

    Re: Goldeneye 64 modding...

    Oh shit, emulators...
    I gave up on them, I searched for roms and had to reformatt every week...
    Reply With Quote

  8. #18

    Re: Goldeneye 64 modding...

    Quote Originally Posted by Sargent_Hawk View Post
    Oh shit, emulators...
    I gave up on them, I searched for roms and had to reformatt every week...
    Protip: Don't download from sites that force you to vote and are stuffed full of hentai banners
    Reply With Quote

  9. #19
    State your identity! Hotrod's Avatar
    Join Date
    Dec 2006
    Location
    Ontario, Canada
    Posts
    5,281

    Re: Goldeneye 64 modding...

    I'm interested to see these Halo levels ported to Goldeneye, anybody got any screenshots?

    Goldeneye was an awesome game, and I really enjoyed playing it the few occasions I got.
    Reply With Quote

  10. #20
    ∑(〇Д◎ノ)ノ
    Join Date
    Feb 2008
    Location
    :tinfoil:
    Posts
    2,685

    Re: Goldeneye 64 modding...

    There's a gameplay vid... *goes to find it*
    Looks like they were in the process of porting a crapload of them. :O

    http://www.shootersforever.com/forum...r=asc&start=30

    Screens start on that page and the video is in there somewhere.

    Oh and also, for the lulz.
    fy_iceworld in Goldeneye.
    This video is unable to be displayed because the YouTube video tags were used incorrectly. Please review proper use of the tags here.
    Last edited by ultama121; September 26th, 2008 at 07:42 PM.
    Reply With Quote

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •