I helped Ender make the original extinction. Despite how bad it is, it was fun for a short while then it quickly died. Technically I have some stake in the map as I provided a few structures and bsp modifications. Seeing as how Ender and Jayden have left the community for EvE and other games I'm going to be the voice. You're trying to remake a map without the original owners consent, truthfully this is outright rude and can be insulting to some map makers.
I know I'm sounding like an arrogant prick by saying this, but no one in their right mind wants to see the map remade. Please don't continue with this project unless Ender returns and usurps my position.
EDIT: Scratch that. I just contacted Ender, He says you can do it just make sure you script it properly.
Last edited by TeeKup; October 15th, 2008 at 01:44 PM.
Because someone used his god's name in vain.
Onion, as for a large debate springing from your single post, welcome to the world of internet forums. We're all about discussing and arguing, as that is what a forum is for.
Personally, I'm in the same boat as everyone else: large, open maps with gimmicky vehicles and weapons are boring as hell. Blam was built for infantry and light vehicle combat. You shouldn't have to search and search and search for 5 minutes for a target, just to have a bullet-pissing match that lasts no more than 3 seconds.
Hm.........
A Halo 3 hornet would be fun as hell here, well, to me at least...lol
The only thing that concerns me here about size:
1) How can we keep it big enough for two military spaceships.
2) How can we make it big enough to hold heavy vehicles, yet small enough to easily traverse and allow cool fights.
Solve these problems, and we're good...on size.
...and yes, scarab crouches...but it has some issues. Only slight ones.
Edit: Anyone know of downflow? It was relatively small, and allowed infantry combat, but still ahd room for heavy vehicles...
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