Quote Originally Posted by Agnaiel View Post
I'm actually not surprised it worked. I saw something for camera angle when I was checking out the tags for the spartans a few months back.

One question though. Why is there the arrow above the reticule like there would be in a warthog?
I don't know how you think im doing this, but it's not what you're thinking. The method used is a dummy masterchief biped with a third person seat. The game doesn't allow you to enter/exit the biped pressing the 'E' key, so I scripted the game to load the player into the seat when he presses 'q'. When you press 'q' again, you'll exit the seat. The reason the warthog reticule is there is because it uses the warthog user interface.