Thanks for the feedback guys. Much appreciated
I see what you mean about the trees. They were placed like that for gameplay reasons. Originally they were placed more randomly but they often got in the way and made it harder to shoot from one end to the other. So I moved them closer to the edges to open up the map a little more.
I agree with the square-cut teleporters. I should have designed them better, or possibly used H2 style teleporters instead.
I've added a non .rar version of the map onto my first post for people who don't have a .rar extractor. Thanks again!
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