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Thread: Extinction2 mod

  1. #71
    A V A L O N TeeKup's Avatar
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    Re: Extinction2 mod

    Thank you Onion, I hope your project turns out well.
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  2. #72
    State your identity! Hotrod's Avatar
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    Re: Extinction2 mod

    I'm glad that you see what needs to be done. I hope this turns out well. Good luck!
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  3. #73
    -Officer Egg- onion pistol's Avatar
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    Re: Extinction2 mod

    Thanks. As soon as I get word from bobby, we'll work out a plan.
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  4. #74
    For Gnomejas sevlag's Avatar
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    Re: Extinction2 mod

    new to this so yeah...

    anyways, you've got good intentions and from those pictures I can see alot more has been added.

    I agree with decreasing the size of the map, reducing the number of large vehicles and adding walk paths, teleporters, organized armories, hangers. It'd be nice to see a map that plays sort of well and doesn't lag with 16 people (I laugh at the logic of people hosting large maps when they can't handle the full 16 people)

    anyways, keep up the good work my friend and I'll be more than happy to see this released and played for a few months then fading into obscurity like every other map (see nightcamp CE) and being replaced by scrub maps (see TG yoyo)
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  5. #75
    -Officer Egg- onion pistol's Avatar
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    Re: Extinction2 mod

    Quote Originally Posted by sevlag View Post
    new to this so yeah...

    anyways, you've got good intentions and from those pictures I can see alot more has been added.

    I agree with decreasing the size of the map, reducing the number of large vehicles and adding walk paths, teleporters, organized armories, hangers. It'd be nice to see a map that plays sort of well and doesn't lag with 16 people (I laugh at the logic of people hosting large maps when they can't handle the full 16 people)

    anyways, keep up the good work my friend and I'll be more than happy to see this released and played for a few months then fading into obscurity like every other map (see nightcamp CE) and being replaced by scrub maps (see TG yoyo)
    Lol. Thanks!
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  6. #76
    For Gnomejas sevlag's Avatar
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    Re: Extinction2 mod

    Quote Originally Posted by onion pistol View Post
    Lol. Thanks!
    no prob, just keep atleast two pelicans in the human base and make sure they have limited ammo for archer pods.

    also I didn't like the skin used in extinction that the SPARTANS had, please use original biped.

    last thing (or two)

    1. in the hanger add a few banshee's on the groundfloor, and two spirits, on on each side (kinda like this

    B=banshee S=spirit

    BB S BB

    so it looks kinda like the banshees are ment for escorting the drop ships

    and two, i know its nooby, but mind if I ask if I can test it? i'm not a "leaker" and I'm good at giving feed back as I've tested a few maps (they aren't released due to issues) for friends that are enjoyable, one map is allowed to be "leaked" because its fun.

    anyways, can't wait for the final
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  7. #77
    and Masterz1337 too! Advancebo's Avatar
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    Re: Extinction2 mod

    betas are public, im pretty sure
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  8. #78
    -Officer Egg- onion pistol's Avatar
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    Re: Extinction2 mod

    Yeah, i always post a link to it on the forum. Covenant hangar will be added, and I'll talk to bobby about putting in more extensive ship interiors, for CQb.
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  9. #79
    TCTF Cult ****** bobbysoon's Avatar
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    Re: Extinction2 mod

    Instead of a Marathon cruiser, how about a frigate? Me personally, I'm more excited about making a frigate than I am a Marathon cruiser. I'd also like to model something besides a ccs

    of course, the story would need to be changed some, in addition to the desert now being snow
    original:
    The UNSC cruiser hovering above Hotzone, the 'Genocide' was shot down by the Covenant Flagship. On the way down, the Genocide fired its MAC cannon at the Covenant ship, disabling it. Both starships crashed on this section of halo and are fighting for supremecy of the desert.
    new:
    The UNSC ____ hovering above Hotzone?, the 'Genocide' was shot down by the Covenant Flagship. On the way down, the Genocide fired its MAC cannon at the Covenant ship, disabling it. Both starships crashed on this section of halo and are fighting for supremecy of the snowzert.
    Last edited by bobbysoon; October 30th, 2008 at 12:50 PM.
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  10. #80
    For Gnomejas sevlag's Avatar
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    Re: Extinction2 mod

    Quote Originally Posted by bobbysoon View Post
    Instead of a Marathon cruiser, how about a frigate? Me personally, I'm more excited about making a frigate than I am a Marathon cruiser. I'd also like to model something besides a ccs

    of course, the story would need to be changed some, in addition to the desert now being snow
    original:

    new:
    fail idea...keep it the way it is...

    also, think you can make a way to shift it from day to night, sorta like what that biped did, but have a second one that turns it from night to day...I know people RP on extinction and that feature would make it alot more interesting

    last thing, you thunk for added scenery you could place down a broken bridge like the one on AoTCR? that way it looks like it was hit by some wreckage when the cruiser crashed...

    ok bye ^.^
    Last edited by sevlag; October 30th, 2008 at 01:51 PM.
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