Go ahead and give me the warning for that, it's worth it.
I'd like to point out that Bungie took exactly that approach with Halo 3- everyone admits it could have been a whole lot better, but Bungie chose not to pull a DNF and actually released their game within some reasonable time span.
Perfection is nice and you should always strive for it, but face reality: it's not gonna happen, and you have to set priorities. Oftentimes you're better off leaving something be even though you know there's still more you can do to make it better, just because if you keep working on it people will have lost interest by the time you do finish.
*thinks about this for a moment*
Brb, I've got a forum system to hack out and publicize.
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