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Thread: Pardon Our Dust.

  1. #281
    Amit's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by Heathen View Post
    is their any way to do the sticky fire in the engine?
    You mean have the grenade stick to a person but burn them with fire? If so, I like the way you think.

  2. #282
    am I an oldfag yet? Heathen's Avatar
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    Re: Pardon Our Dust.

    well that, but I meant more the way that the firebomb hits a wall and has fire stuck to the wall.

  3. #283
    Taiko Drums = Win
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    Re: Pardon Our Dust.

    I think this clearly explains the last 7 or so pages.

  4. #284
    Senior Member teh lag's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by FlamingRain View Post
    I think this clearly explains the last 7 or so pages.
    Wow, do you have to shit up every fucking thread you post in with that thing? It's not funny, it's fucking retarded and pisses everyone off.


    Also, the mod will nto contain any extra grenades (firebomb, spike, or anything else). They cannot work like conventional nades do due to the 2-grenade limit in globals. The only way around that to my knowledge is irritating both in doing it and in final gameplay, so we won't be doing it. (Think of hoe the br/g works.)

  5. #285
    It Isn't Easy Being Green DarkHalo003's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by Heathen View Post
    well that, but I meant more the way that the firebomb hits a wall and has fire stuck to the wall.
    Yes, put the flaming death box on in the projectile tag. It's up to effects and stuff then to make it look pretty.

    Frain, that was totally uncalled for. I found the past 7 pages to have some meaning. Now if it was non-stop spam, maybe you could have gotten away with that....

    Last time it was mentioned the dropships had been redone. Idk if they are ready to be shown, but I just thought I'd throw that out there.

  6. #286
    I was like Um. Delta4907's Avatar
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    Re: Pardon Our Dust.

    I'm sure the Spirits haven't changed much since they were last shown, but I can't say for sure...

  7. #287
    Intellektueller Bastinka's Avatar
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    Re: Pardon Our Dust.

    Too lazy to look if this was already asked, how did you get those pictures so AA'd?

    Is it in the new patch or something, because I haven't played with my dusty old halo in almost a year.

  8. #288
    It Isn't Easy Being Green DarkHalo003's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by delta49 View Post
    I'm sure the Spirits haven't changed much since they were last shown, but I can't say for sure...
    It was mainly the textures that I heard had changed. The four-turret platform was still on though.

  9. #289
    a bit of the old in-out Roostervier's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by SilentWindPL View Post
    Too lazy to look if this was already asked, how did you get those pictures so AA'd?

    Is it in the new patch or something, because I haven't played with my dusty old halo in almost a year.
    It still looks like it has no AA, I think the jpg compression just made it harder to see.

  10. #290
    Back for the Russian Halo p0lar_bear's Avatar
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    Re: Pardon Our Dust.

    It was probably a high-res screeenshot that was downsized to be more internets friendly.

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