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Thread: Quick-Crit 2008-2009

  1. #2221
    Senior Member ICEE's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by killer9856 View Post
    All good theories... but only 1 knows the truth.

    Anyways, I started practicing more on painting textures since I'm terrible at it. I think Ive made some progress. I dont care about the design, I would like to know about the painting.



    Can some people tell me what's good and bad in here, and what could be done more to make it better?
    Its easier to tell you whats good and bad if we know what it is meant to be.

  2. #2222
    Senior Member killer9856's Avatar
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    Re: The Studio Quick-Crit Thread

    Sorry about that. Its a forerunner wall texture.

    *Thanks to Veex for showing me how to make better metals. Please don't revolt against me
    Last edited by killer9856; December 7th, 2008 at 10:25 AM.

  3. #2223
    Hmmm... MetKiller Joe's Avatar
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    Re: The Studio Quick-Crit Thread

    It looks like a solid foundation, but you'd definitely want to add more detail to the main blocks, get something under them (like circuitry that may or may not glow etc).

    You actually gave me the missing piece in my textures: contrast.

  4. #2224
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Fear1337 View Post
    I dont know if this was already brought up.. but...
    If the gun is firing, why ain't his finger on the trigger?
    he is practicing his ww2 mind powers

  5. #2225
    am I an oldfag yet? Heathen's Avatar
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    Re: The Studio Quick-Crit Thread

    I dont like it. Sorry. I dont hate much.

  6. #2226

    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by sKc_Chains View Post
    Oh I thought he was making that face because of the obvious way he is using his nut sack to mount the stabilize the gun.
    I seriously loled.

  7. #2227
    Senior Member Hunter's Avatar
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    Re: The Studio Quick-Crit Thread

    a Small render of Halo 3 Weapons. The render has also shown me quite a few errors in my models I never noticed before So you don't need to tell me about them.


  8. #2228
    am I an oldfag yet? Heathen's Avatar
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    Re: The Studio Quick-Crit Thread

    I have NEVER seen errors that werent shown to me so I HAVE to say what I saw.

    The thingy on the butt of the BR. Amirite?

  9. #2229
    Post Apocalyptic Badass Corndogman's Avatar
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    Re: The Studio Quick-Crit Thread

    Yar, Looks like a non-planar on the BR.

  10. #2230
    a bit of the old in-out Roostervier's Avatar
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    Re: The Studio Quick-Crit Thread

    I see a few on the butt of the carbine, and one near that area that looks like a triangle is overlapping another. Take a look at that in turn mode in polygon selection mode and turn some triangles so that they are not overlapping.

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