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Thread: Pardon Our Dust.

  1. #811
    "Think Different" Masterz1337's Avatar
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    Re: Pardon Our Dust.

    HTC is not a failproof better extractor, it's an older alternative extractor which is more polished in some areas.

  2. #812
    Taiko Drums = Win
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    Re: Pardon Our Dust.

    But, I was having the same problem (roughly) you had and now theres a cure for it. It's not a better extractor but it'd do the job.

  3. #813
    "Think Different" Masterz1337's Avatar
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    Re: Pardon Our Dust.

    Er, it may not work as well as HEK+ on the tags that your having problems with. When I say corrupt I'm not talking about tags that don't work, I'm talking about data nd values that were corrupted when extracted. firing point AB being refed to firing points TU and such.

  4. #814
    $20 bill y'all Bodzilla's Avatar
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    Re: Pardon Our Dust.

    jesus christ fellas there was like 200 replies on a scope on a gun back there.

    dam... think everyone just needs to chillax.

  5. #815
    Untruely Bannable~ Inferno's Avatar
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    Re: Pardon Our Dust.

    Pass me some of those chill pills Bod.

  6. #816
    For Gnomejas sevlag's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by Kornman00 View Post
    An OSDT's helmet does more than just conceal one's identity or hinder head shots. IIRC, in Cole Protocol OSDTs have HUDs of their own (which I'm sure Recon will backup), so why would they need a red dot sight on a weapon when they have a system that works just like a spartan's HUD? Kinda doesn't help the whole "oh well its a fallen OSDT's SMG" defense...
    yeah, the ODSTs DO have a HUD inside their helmet, like korn here, I too read Cole protocol (very good Halo novel, best part is when adriana smashes a few grunts with a mongoose xD awesome).

    but yeah why would they need the red dot, a RDS DOES help with aiming, but it may cause problems.

    anyways, any NON SMG scope related news? like level completion or new skins or shit?

    EDIT:

    cool, so HEK+ still has flaws, thanks for findin this man.
    Last edited by sevlag; January 4th, 2009 at 07:18 PM.

  7. #817
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    Re: Pardon Our Dust.

    Ah. Doesn't matter anyways, I fixed them a few days ago.

  8. #818
    am I an oldfag yet? Heathen's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by Masterz1337 View Post
    So we discovered what was causinga major problem in the mod last night. For the past year or so, we're not exactly sure when, we started using an older than current version of HEK+, and there has been data loss and corruption in most of the scenario tags. The most recent HEK+ rips with significantly less corruption, but there is still some minor things that go wrong. This has been causing multiple problems with the original encounters for a long time, and caused some of the biggest bugs in the mod.

    We found out that the older predecessor of HEK+, HTC is able to rip the scenarios with no data loss, although there are multiple other things wrong with it that can stop maps from compiling. We plan on releasing HTC sometime soon, for other people who need to inspect the encounters as Bungie made them, since HEK+ seems to be not completely reliable.

    So rejoice, another major bug's solution has been found.
    I am glad it was fixed, but wasn't it useless to tell us?

    We hadn't known about the bugs until now...and their gone :/

    Either way, I am glad its closer to release (which is why I assume you posted this)

  9. #819
    Amit's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by sevlag View Post

    but yeah why would they need the red dot, a RDS DOES help with aiming, but it may cause problems.
    What if the soldier ever had to ditch their helmet for whatever reason? They'd want something good to aim with. Also, realistically speaking, you can turn a laser pointer off. As for gameplay...it all comes down to what you think would happen in RL.

  10. #820
    "Think Different" Masterz1337's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by Heathen View Post
    I am glad it was fixed, but wasn't it useless to tell us?

    We hadn't known about the bugs until now...and their gone :/

    Either way, I am glad its closer to release (which is why I assume you posted this)
    I have a whole to do list and buglist which I don't have a problem with posting.I'm pretty sure the rest of the team would mind though.

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