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Thread: Pardon Our Dust.

  1. #1421
    --- itszutak's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by Warsaw View Post
    The funny thing about Halo is that, with the exception of maybe air vehicles, hoofing it is the safest way to travel.
    Scorpion was pretty damn safe in halo 1, and the ghost boost is great in H2.

    E: Not vista, because you can't turn :<

  2. #1422
    am I an oldfag yet? Heathen's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by itszutak View Post
    Scorpion was pretty damn safe in halo 1, and the ghost boost is great in H2.

    E: Not vista, because you can't turn :<
    wha?

    Why not?

  3. #1423
    Untruely Bannable~ Inferno's Avatar
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    Re: Pardon Our Dust.

    Because driving a vehicle in H2V is impossible due too shitty controls.

  4. #1424
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Pardon Our Dust.

    Unless you are using a 360 controller...

    Also, overcharge bolts + Scorpion = very bad things in Halo 1. If you keep an eye peeled though, you're golden.

  5. #1425
    It Isn't Easy Being Green DarkHalo003's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by Warsaw View Post
    Unless you are using a 360 controller...

    Also, overcharge bolts + Scorpion = very bad things in Halo 1. If you keep an eye peeled though, you're golden.
    I think that can be solved by changing the Collision Material. I believe you should try Hunter Shield or Metal Thick.

  6. #1426
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Pardon Our Dust.

    Hunter armour doesn't stop plasma rounds in Halo 1, at all, not even the shields.

  7. #1427
    ∫e^x = Sex Mr Buckshot's Avatar
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    Re: Pardon Our Dust.

    Correct Warsaw, they can be killed by pretty much any gun, it just takes a while.

    But actually, due to automatic fire tending to have spread, chances are that the plasma round didn't actually burn through the Hunter armor, it just found its way to an orange spot.

  8. #1428
    --- itszutak's Avatar
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    Re: Pardon Our Dust.

    The hunter arm shields don't take damage AFAIK

  9. #1429
    Back for the Russian Halo p0lar_bear's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by Mr Buckshot View Post
    But in SP, the AI isn’t smart enough to know that attempting to shoot something at close range with the rocket turret is ill-advised.
    Only because the actor variant tied to the gunner seat is set up for the chaingun. I'm pretty sure there's a setting in the actv tag that defines minimum safe distance/preferred distance before laying on the trigger.

  10. #1430

    Re: Pardon Our Dust.

    Quote Originally Posted by Mr Buckshot View Post
    The worst part of the rocket hog in SP is that when you're trying to make roadkill out of an enemy, your gunner will also try to "help" kill that enemy, which can result in death or major damage to you and your occupants.
    I like the rhog. With a good gunner in MP, there's nothing you can't take on. The rhog gunner in spv1 never bothered me. The rocket marines in Halo 2 were worse. I never once gave an ODST a RL on Delta Halo where he didn't immediately blow himself up on a rock or something.

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