Quote Originally Posted by Masterz1337 View Post
Keye's has an AR now. And infinite health.

Yes you can thank God.
Awesome job. Out of curiosity though, why does he get an AR after being freed? He should be picking up a Covenant gun (I was a bit bewildered in spv1 when he got a shotgun). I guess you could argue that MC has a spare one and passes it to him...

Will the "backpack weapons" mod be implemented? It's not necessary, the mod wouldn't really be different with or without it, but it's cool.

One more question, how useful is a silenced gun in the campaign? A lot of users said the silenced SMG made a difference against the AI, but for some reason I didn't see it, a silenced shot still alerted foes.

Haha, I remember in the old days we did "debate" over the usefulness of the rocket Warthog Masters, you were defending the rocket hog over the fact that it takes skillz to use.