I had thought of that myself, but I'm sure we can put some design into it with the skin.
Alrighty.
It looks more like a carbine you'd find someone carrying under normal battlefield circumstances. Give it legs. Make the silencer less ridiculously long and make the weapon less compact. I also suggest moving back the scope and handle as it looks as if though someone would have to stretch their neck an extra 6 inches to reach it (though this may just be because I haven't use a sniper irl, so i don't quite know the proportions necessary)
Thanks pope. I would appreciate the help of another bsp modeler as well.
Hope your hand gets better.
Edit: Huerosam, can you tell me why it doesn't look like a sniper and this does?It looks more like a carbine you'd find someone carrying under normal battlefield circumstances. Give it legs. Make the silencer less ridiculously long and make the weapon less compact. I also suggest moving back the scope and handle as it looks as if though someone would have to stretch their neck an extra 6 inches to reach it (though this may just be because I haven't use a sniper irl, so i don't quite know the proportions necessary)
Why don't I ever see anyone complain about this? Have a little creativity man. I will look into your suggestions then. Your second post was much more helpful than the first. Try to keep the rest like this.
Last edited by Geo; February 4th, 2009 at 06:19 PM.
It doesn't, and people complain about it all of the time.
However, when you know it's an alien weapon, it's a lot easier to see how it could be a sniper. There's a (at least slightly) visible scope, and etc.
Your weapon, on the other hand, is assumedly constructed by humans, and thusly is expected to follow the design trends set in place by human designs (IE legs on snipers, longer length for more accuracy and etc.)
I am creative, but your weapon truly does not fit its role. Glad you're working on it, though.
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