Exactly, the more objects in the map, the more the framerate will drop, after a certain point.
I remember one modded map that i tried, that had 101 Elephants on Sandtrap, which is much over the limit of what you can normally have. It lagged like crazy, horrible framerates. If we were allowed to put as many objects as we liked in maps, many would turn out like that. I remember Bungie explaining this early after Halo 3's release.
Bookmarks