um...

Originally Posted by
Ralex123
This probably isn't possible. The engine of this game is WAY too old for this type of thing
there are plenty of viable workarounds.

Originally Posted by
Ralex123
1. A person picks up a bomb, this can be done easily. All you need to do is reskin an Oddball, and set it on the map.
we actually have a custom model and skin

Originally Posted by
Ralex123
2. Scoring and the bomb. The bomb itself would not be hard to recreate, but the explosion resulting from the area where you drop it off might be hard to recreate. Scoring is also a slight consideration. It probably is possible, just like a CTF game, to remake this part.
arby has it working

Originally Posted by
Ralex123
3. The Players. The players is probably the hardest thing to do, mainly because of the color of the person holding the Grifball. Considering Halo's OLD engine, it is probably not possible to change the color of a person.
Code:
global playernum
global dude
(script continuous colorchange
(if unit_has_weapon (unit (list_get (players) playernum)) "weapons\bomb\bomb"
(dude = (unit (list_get (players) playernum)))
(unit_set_permutation "orange" dude)
)
)
(script continuous playerinc
(if playernum < 15
(playernum += 1)
)
else
(
playernum = 0
)
)
yeah i know, i didnt name the functions correctly and my syntax is probably fucked too. i havent scripted for halo in like... a year. bite me.

Originally Posted by
Ralex123
All in all, Grifball can be recreated in a slightly different way, but it will never be as fun as the real game on Halo 3.
you may be right, but who said we are trying to 1up halo 3? we are improvising on an 8 year old engine to recreate a popular game. the idea is to give people access to the gametype who dont have halo 3, or just want to play with some friends.
or maybe we just did it to see if it was possible. what does it matter? the point is that we DID it and it WORKS.
disclaimer: some functions of Sigma's Grifball may not work 100% correctly. by playing this map, you give up all rights to sue us for any personal injury, mental or physical, that may occur on our grifball court.
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