View Poll Results: this is the worst poll ever you guys were no help

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Thread: itt: sel begins unwrapping cliffs, makes shitty map better

  1. #181
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: [WIP] Revelations

    Quote Originally Posted by Selentic View Post
    I cut down part of the blue side a bit. Going to leave it at that for now until some competitive playtesting is done and I can take a look at the heatmaps and see how it holds up in a serious game.

    I just want more data on how it plays than 12 people fucking around and not playing particularly seriously. Not saying that those games weren't helpful, they were. They exposed some very major gameplay flaws which are in the works of being fixed.
    That reminds me - make sure you add tons more cover using scenery and stuff once you do get things sorted. I was stuck hiding behind two medium-sized rocks with Heathen and someone else coming for me, somehow I killed both but that's beside the point. Both of them and myself were very exposed the whole time.

  2. #182
    InnerGoat killed my dakimakura waifu because I didn't post my desk :( jcap's Avatar
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    Re: [WIP] Revelations

    Well the thing is...people were fucking around on it because the goals were impossible. Reducing the size will make achieving those more reasonable. Instead of feeling "well, this game won't go anywhere, so I'll just kill," it will play more like Danger Canyon.

  3. #183
    got dam forumers.... SnaFuBAR's Avatar
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    Re: [WIP]Revelations

    Quote Originally Posted by rossmum View Post
    It's already hard enough to lead with 300ms+ pings, thanks.
    maybe you should upgrade to FIOS, i was getting like 19 ping on an ausie server and like 4 on a state side one.

    o wait you live in australia

  4. #184
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: [WIP]Revelations

    Quote Originally Posted by jcap View Post
    Well the thing is...people were fucking around on it because the goals were impossible. Reducing the size will make achieving those more reasonable. Instead of feeling "well, this game won't go anywhere, so I'll just kill," it will play more like Danger Canyon.
    Perhaps if the average player didn't have the attention span of a crack-addled gnat, this wouldn't be a problem. I love large and complex large maps.

    Quote Originally Posted by SnaFuBAR View Post
    maybe you should upgrade to FIOS, i was getting like 19 ping on an ausie server and like 4 on a state side one.

    o wait you live in australia
    o look at me i'm a showoff faggot~

    Last edited by rossmum; April 28th, 2009 at 10:00 PM.

  5. #185
    Post Apocalyptic Badass Corndogman's Avatar
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    Re: [WIP]Revelations

    Quote Originally Posted by rossmum View Post
    I love and complex large maps.
    What

  6. #186
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: [WIP] Revelations

    I seem to have accidentally a whole word...

  7. #187
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    Re: [WIP] Revelations

    oh no ross that's horrible

  8. #188
    Senior Member skz333's Avatar
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    Re: [WIP] Revelations

    ye the map looks real cool selentic.

    o ye lol. i m )l+ '_' +l[

    if you dont know who that is. if you care here is a clue.

    january 2009


    http://s9.zetaboards.com/HPT_Forums/...7099266/1/#new
    Last edited by skz333; April 29th, 2009 at 07:48 PM.

  9. #189
    SDavis Juice sdavis117's Avatar
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    Re: [WIP] Revelations

    Revelations can't be that much larger then Infinity? Is it? I mean it only took me at most 60 seconds to get from one base to the other in a hog.

    Advise though: Put some way to get from the middle area to one of the bases easily. Maybe I missed such a path, but I always had to choose between getting the flag and going to the sniper base thingy.

  10. #190

    Re: [WIP] Revelations

    Shot tags please...

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