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Thread: rec0's Devicator Server App for Halo CE 1.08

  1. #171

    Re: rec0's Devicator Server App for Halo CE 1.08

    Quote Originally Posted by jables View Post
    tbh our server has that, but thats due to some children that ruin the fun, all they do is use it every sentence, it gets annoying.
    I was directing my comment at the POQ server, because it's one of those retarded servers with retarded admins. If your server has that rule to then I'm either banned or don't even bother playing there because I'd get banned for pointing out to many obvious things that your admins are to dumb to comprehend.

    No offense.

    Actually wait, yes offense!
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  2. #172

    Re: rec0's Devicator Server App for Halo CE 1.08

    i was actually watching my friend play in the server, since i tend not to populate theirs, but Hell was considered a bad word to them. even tho its a town in several states. and of course saying that its a town. got him banned.
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  3. #173

    Re: rec0's Devicator Server App for Halo CE 1.08

    Quote Originally Posted by jables View Post
    i was actually watching my friend play in the server, since i tend not to populate theirs, but Hell was considered a bad word to them. even tho its a town in several states. and of course saying that its a town. got him banned.
    There's no text filter built into the game, therefore I can say whatever I want. Thank you very much.

    /debate
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  4. #174

    Re: rec0's Devicator Server App for Halo CE 1.08

    you make a very good point there.
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  5. #175

    Re: rec0's Devicator Server App for Halo CE 1.08

    Update!

    BrandiniMP recently created a patch that fixed another haloboom exploit on Halo CE 1.08 servers! He was kind enough to patch the Devicator's server executable to protect against this new exploit in addition to fixing the "sv_say" command, thereby removing the need for SAPP! I made a quick HEX edit to the Devicator itself to change the "say *" command back to "sv_say". I took the liberty of modifing the readme.htm file that was included in the OP release and removing all the SAPP files from the archive, the download simply needs to be made "official".

    tldr version:
    Rec0's app/Devicator no longer needs SAPP, and it's protected against the latest haloboom exploit!

    Download
    Updated June-18-09 at 9:35am EST, fixed a section of "haloceded.exe" in hex that forced your server name to "! BANFREE LE 100 Cap Bloodgulch 24/7" if no name was specified in "init.txt".

    Updated June-18-09 at 6:40am EST, fixed a couple of things that I forgot to change in the "readme.htm" file.


    Edit: The only glitch I've found using this new setup is that using the SAPP "unload" command crashes the server.
    Last edited by Cortexian; August 3rd, 2009 at 11:42 AM.
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  6. #176
    El Durado :/
    Join Date
    Oct 2006
    Posts
    2,417

    Re: rec0's Devicator Server App for Halo CE 1.08

    Anyone have the old 1.07 versions of the devicator?
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  7. #177

    Re: rec0's Devicator Server App for Halo CE 1.08

    Quote Originally Posted by supersniper View Post
    Anyone have the old 1.07 versions of the devicator?
    I do, why?

    By the way, a level 10 admin can "/a" admins all the way to level 9 just fine... Dunno why that was in the OP, saying that you could only do it to level 7.
    Last edited by Cortexian; June 18th, 2009 at 07:41 AM.
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  8. #178

    Re: rec0's Devicator Server App for Halo CE 1.08

    Quote Originally Posted by Freelancer View Post
    Update!

    BrandiniMP recently created a patch that fixed another haloboom exploit on Halo CE 1.08 servers! He was kind enough to patch the Devicator's server executable to protect against this new exploit in addition to fixing the "sv_say" command, thereby removing the need for SAPP! I made a quick HEX edit to the Devicator itself to change the "say *" command back to "sv_say". I took the liberty of modifing the readme.htm file that was included in the OP release and removing all the SAPP files from the archive, the download simply needs to be made "official".

    tldr version:
    Rec0's app/Devicator no longer needs SAPP, and it's protected against the latest haloboom exploit!

    Download
    (Updated June-18-09 at 6:40am EST, fixed a couple of things that I forgot to change in the "readme.htm" file)

    Edit: The only glitch I've found using this new setup is that using the SAPP "unload" command crashes the server.


    way to fail and make it so it defaults to your fail server name if there is no init.txt..... failure.
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  9. #179

    Re: rec0's Devicator Server App for Halo CE 1.08

    Quote Originally Posted by StankBacon View Post
    way to fail and make it so it defaults to your fail server name if there is no init.txt..... failure.
    It doesn't... At least it shouldn't... If it does I'll fix it.

    Edit: Oh I see what you mean, I forgot to change that section back in haloceded.exe whoops! updating now!
    Last edited by Cortexian; June 18th, 2009 at 08:32 AM.
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  10. #180
    Chris chrisk123999's Avatar
    Join Date
    May 2009
    Location
    Florida, USA
    Posts
    646

    Re: rec0's Devicator Server App for Halo CE 1.08

    With the non-ascii check removed, you don't need to hex the dedi to change the name to something with non-ascii letters. That means that you can just put the 01 in hex numbers right in the server name in your init.
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