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Thread: Pardon Our Dust.

  1. #1671
    Glorious Beacon of Light Disaster's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by Masterz1337 View Post
    OS is used to extend the capabilities of tags and add new script commands. Tagspa e has to do with the hard coded restrictions on the maps. And it's just not the game that would have to take the changes, so would sapien and tool.

    Also, if we make spv2 require OS (or anyother add on app), then we alienate anyone not on 1.08, wich is the majority of the playerbase.
    Have a build of the app edited to run for each version of halo?

  2. #1672

    Re: Pardon Our Dust.

    Quote Originally Posted by Masterz1337 View Post
    Also, if we make spv2 require OS (or anyother add on app), then we alienate anyone not on 1.08, wich is the majority of the playerbase.

    and why is that a problem?

    fuck anyone using an outdated/illegal version.

  3. #1673
    Taiko Drums = Win
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    Re: Pardon Our Dust.



    This is what I imagined the banshee board would look like.

  4. #1674
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    Re: Pardon Our Dust.

    Quote Originally Posted by Masterz1337 View Post
    Also, if we make spv2 require OS (or anyother add on app), then we alienate anyone not on 1.08, wich is the majority of the playerbase.
    You have said time, and time again that you are making this for yourselves, not for the general community. Why is that suddenly an issue?

  5. #1675
    Conversation Terrorist Pyong Kawaguchi's Avatar
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    Re: Pardon Our Dust.

    Will you make it so that the banshee gets phyiscally damaged during the boarding animation? (eg, dents, holes etc)

  6. #1676
    -barely sane- nooBBooze's Avatar
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    Re: Pardon Our Dust.

    I think I wasn't paying attention but it seems like the brutes don't have any sound effects yet. How are they coming along?

  7. #1677
    Senior Member teh lag's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by FlamingRain View Post
    This is what I imagined the banshee board would look like.
    Uh... that's what it is. I'm getting a little tired of hearing about how boring that anim is; we don't exactly have the space to make every vehicle have an over-the-top action sequence. It gets the job done and isn't horrendous, not to mention there will be effects accompanying it later as well as revisions to the anim itself. We've had this stuff for less than a day, people.

    Quote Originally Posted by disaster View Post
    Have a build of the app edited to run for each version of halo?
    that sounds easy to keep track of

    Quote Originally Posted by Selentic View Post
    You have said time, and time again that you are making this for yourselves, not for the general community. Why is that suddenly an issue?
    Because we're self-contradictory when it suits our purposes. Masterz wants to get this to a lot of people, and so he doesn't want to do something that forces them (note that vehicle boarding isn't an integral part of the mod, just an addon) upgrade just to play it. I don't agree with that line of reasoning, but vOv

    Quote Originally Posted by nooBBooze View Post
    I think I wasn't paying attention but it seems like the brutes don't have any sound effects yet. How are they coming along?
    ...They do have sound effects?

    And now,

    This video is unable to be displayed because the YouTube video tags were used incorrectly. Please review proper use of the tags here.

    yes yes the hatch movement isn't that great why dont you cry about it
    Last edited by teh lag; May 3rd, 2009 at 12:19 PM.

  8. #1678
    InnerGoat killed my dakimakura waifu because I didn't post my desk :( jcap's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by Masterz1337 View Post
    Also, if we make spv2 require OS (or anyother add on app), then we alienate anyone not on 1.08, wich is the majority of the playerbase.
    Fuck them. They CHOOSE to not play the updated version. You should absolutely not cater to them. That would be like Microsoft helping people run Halo on Windows 95 because they are stubborn assholes.

    All you are doing is further ENCOURAGING them to stay on the outdated versions. If you have something they want to play, they will update their game. You'd also be helping the 1.08 community because they'd now have a larger playerbase.

  9. #1679
    ∫e^x = Sex Mr Buckshot's Avatar
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    Re: Pardon Our Dust.

    Sorry I haven't been able to see any live videos besides the ending section of TSC (where the player has activated the map room and is leaving). How does boarding work under the constraints of CE, exactly? Does it involve simply ejecting the driver without any fancy moves, or are there fancy anims to show the player throwing out the driver?

  10. #1680
    Kid in the Hall Kornman00's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by Masterz1337 View Post
    OS is used to extend the capabilities of tags and add new script commands. Tagspa e has to do with the hard coded restrictions on the maps. And it's just not the game that would have to take the changes, so would sapien and tool.

    Also, if we make spv2 require OS (or anyother add on app), then we alienate anyone not on 1.08, wich is the majority of the playerbase.
    The only issue you have in terms of the HEK is with tool; it bounds checks the resulting cache. It is very possible to do, you would just have to modify tool, haloce and haloceded to allocate more memory (among other things).
    The only issue is that the "upgraded" maps would crash non "upgraded" games (who are not running OS).

    Actually, if you were to investigate the OS code you would know that it is setup to compile for 1.00 and 1.08.

    I think anyone not able to cough up like $10 for a legal HaloPC copy is a waste of space on this earth and I don't see why you would want to support them, but thats just me. You can either use a framework to upgrade the game to allow you to use higher content, or continue to want to spoon feed would-be bottom feeders.

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