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Thread: [WIP] Halo Custom Edition Racing/Drifting

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  1. #10
    Next time, we eat Rudolph ThePlague's Avatar
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    Re: [WIP] Custom Edition Drifting

    Quote Originally Posted by Malloy View Post
    Why dont you just save the generic tileable ground texture or Unwrap of the track twice (different name obv like groundtexture_corners) then segregate the corners of the geometry to the textures then only apply the ice materials to the corner geometry texture shader.
    I have no idea what you said...but i'm guessing it was having ice as just the corners. I tried that, and had sand as the straights, and it doesn't seem to handle...at all pretty much.

    NEED A DISPENSER HERE
    Last edited by ThePlague; May 3rd, 2009 at 04:01 PM.
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