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Thread: Pardon Our Dust.

  1. #1811
    "Think Different" Masterz1337's Avatar
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    Re: Pardon Our Dust.

    I already responded to his request, it's not a matter of tagspace, it's a matter of tagslots. Tagspace is an annoying error, tagslots is the one that is a show stopper. I don't really bitch about either, except when someone wants to know why we don't do this or that.

    Even then, I don't know what I personally want to do. Most of the team doesn't give 2 shits about 1.08 or it's playerbase, and frankly I don't either. The idea of being free of those restrictions (if korn can do it) would be nice, but I am immensely proud of how what we've been able to do all within the games own rules. I don't count boarding as part of this, since it's an option and not a requirement. Even if we do go with OS, we're not going to add anything extra into the mod that isn't there.

    Personally, I think the online playing community is fine, it has plenty of players IMO, and it doesn't need any saving.

  2. #1812
    InnerGoat killed my dakimakura waifu because I didn't post my desk :( jcap's Avatar
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    Re: Pardon Our Dust.

    So...you're a complete moron.

  3. #1813
    "Think Different" Masterz1337's Avatar
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    Re: Pardon Our Dust.

    Yeah, pretty much. Even though I didn't say we wouldn't do it.

  4. #1814
    InnerGoat killed my dakimakura waifu because I didn't post my desk :( jcap's Avatar
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    Re: Pardon Our Dust.

    And if it wasn't the matter of tagspace, then what was with all those times where you shot down and chopped off things from the mod because of tagspace limits?

    The Snow Grove and Tensity loading screens?

    Masterz1337: we can't exactly do, that alrge spaces
    Masterz1337: cause of tagspace limits

    Masterz1337: i have to ry to cut all teh amsp down again sometime soon
    Masterz1337: once we have brute dialouge
    Masterz1337: aot is right now
    Masterz1337: .01 free
    Masterz1337: and poa is 0.00 free
    Masterz1337: :X

    M4573R51337: the problem isnt portals with teh size of bsps
    M4573R51337: its the effects of tagspace
    M4573R51337: which can be very strange

  5. #1815

    Re: Pardon Our Dust.

    Quote Originally Posted by ICEE View Post
    Whenever I use that it doesnt change the FOV. The option is there, it just doesnt work, and thats exactly what I need it for.
    Yeah, I noticed it doesn't work for some people, or even me sometimes, it's like it has to be under a certain situation or something to work, either way, it works half the time. it would be nice if someone made one that's more reliable...or build off the one that's already made...


    EDIT:

    WHAT THE FUCK IS THIS WHOLE 1.08 VERSION SHIT ABOUT??? DOES IT FUCKING MATTER??? CAN'T WE LEAVE THE SUBJECT AS IS TO BUILD ON 1.08??????????
    Last edited by AAA; May 5th, 2009 at 11:37 PM.

  6. #1816
    "Think Different" Masterz1337's Avatar
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    Re: Pardon Our Dust.

    In SP bitmap size doesn't matter, nor sound size.

    It's why you get those loading messages and sudden pauses. In MP every texture and sound needs to be in memory, because if not, and the game needed to pause the game to load that data, you'd be frozen in combat in MP, since anything can happen anywhere at anytime.

    We have a much better understanding of tagspace than we previously did, such as using low poly coli models (something we havent done with our hogs yet actually I don't think), splitting bsps (which we used in a10 a30, and d40, even though sometimes large bsps have have very odd behavior), using color change, (the ability to have PR, wraith, sentiniel and PP varients), sharing resources (flood bloods to control vehicles, the flentinel idea that got leaked on halomaps, and hunter guns), and using script referances so certain things will only be included in certain maps (something that our boarding uses).

    Some requests though, that I can't really name off the top of my head, are things that would take a lot of work to do and may not be things we really want to do. Never the less, the first thing we always look at when talking about adding something is the tagspace/slots. So even if it's something I don't want to include or do and know I should consider anyway, the first thing I look at is the tagslot/tagspace.

    Edit: I'm going to make a seperate topic for version numbers, tagspace, and CMT. It'll be best if we leave this as a simple update/minor discussion thread, seeing as the casual person is probably watching this thread for updates and news. If you want to give me section mod powers for tonight I'll help move some of the posts in here in that.

  7. #1817
    got dam forumers.... SnaFuBAR's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by Masterz1337 View Post
    If you want to give me section mod powers for tonight I'll help move some of the posts in here in that.
    p sure they're capable of doing that without you, as they always have been lol.

  8. #1818
    Cancer paladin's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by SnaFuBAR View Post
    p sure they're capable of doing that without you, as they always have been lol.
    idts snafutron

  9. #1819
    "Think Different" Masterz1337's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by SnaFuBAR View Post
    p sure they're capable of doing that without you, as they always have been lol.
    Well I'm offering to do it as they probably don't want to waste their time moving all those posts, and I have no problem doing it myself and spare them their time, since it's going to be my thread anyway.

    Edit: It doesn't even matter anymore really, best to start that thread off fresh.
    Last edited by Masterz1337; May 6th, 2009 at 01:26 AM.

  10. #1820
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    Re: Pardon Our Dust.

    Quote Originally Posted by AAA View Post
    Yeah, I noticed it doesn't work for some people, or even me sometimes, it's like it has to be under a certain situation or something to work, either way, it works half the time. it would be nice if someone made one that's more reliable...or build off the one that's already made...


    EDIT:

    WHAT THE FUCK IS THIS WHOLE 1.08 VERSION SHIT ABOUT??? DOES IT FUCKING MATTER??? CAN'T WE LEAVE THE SUBJECT AS IS TO BUILD ON 1.08??????????
    It only works for me on the map bloodgulch.

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