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Thread: CMT, Tagspace, tagslots, script space, and version numbers.

  1. #91
    "Think Different" Masterz1337's Avatar
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    Re: CMT, Tagspace, tagslots, script space, and version numbers.

    Quote Originally Posted by jcap got l4d from Rossmum :D View Post
    Wow. Give me a second for the stupid to set in...

    OK...................done.

    So you find fun in giving things the axe which you could otherwise have? You like restricting yourself and having to limit your options because of your ignorance? Maybe you could have just put more effort into integrating OS instead of chopping everything out.

    With the current course the mod is on, at release it is not even going to be close to "finished." Your definition of "finished" is when you hit the game's limit, not when it is complete. There is FAR much more you can do to make it better, such as integrating OpenSauce so you don't have to strip shit from the mod.

    If you have unlimited space you'll just keep adding stuff? Really? If you're saying that you don't have the self control to call it quits and finalize something, you're ridiculous. And you should be considering everything - that's what makes it the best it can be. Unless you can come up with a rock solid, undisputed reason to not include something completely plausible, you should make every effort to include that in the release build within the development period.
    I find it fun solving the problems, just like someone like Dano finds it fun finding more challenging things to create and figuring out how to do it. I use to have a definition of finished, which resulted in MPv2, and we all know everyone's opinion on that.

    We don't work on this to turn out out a series of maps, we do it for fun, and us releasing it is something we just do, because we want people to be able to have fun with it. It was going to be finished before we started adding new BSPs to it, but we thought it would be FUN FOR US to have new areas and do our own completely custom parts. You say we should consider everything, and unless theres a good reason not to do it, we should do it. You're acting spoiled, your saying "do this because it's a good idea", and then expect us to do it. You have any idea how many good idea there are out there? You expect us to slave over other people's ideas and make them possible just because we can? Everytime someone comes to this forum with an idea thread their immediately shot down and told to learn to do it themselves, or prove themselves first so people will help them. But just because we are skilled, we should be bend over backwords for every idea that isn't a bad one?

    I am the leader of this team, obviously you think I'm doing a shit job making decisions, so maybe your better off trying to help a team with a capable leader to save this version crisis.

  2. #92
    am I an oldfag yet? Heathen's Avatar
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    Re: CMT, Tagspace, tagslots, script space, and version numbers.

    I say let KM do it masters.

    come on.....

  3. #93
    . .Wolf™'s Avatar
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    Re: CMT, Tagspace, tagslots, script space, and version numbers.

    If it makes the mod better.. Then do it.. And if the playerbase is reduced because of the restrictions... Then so be it.. You got a fans ect and im sure...That if they cant run it they will either buy the game to get it..Then again there will be complaints but thats just life.. You cant satisfie every Noob in the galaxy you know

  4. #94
    Senior Member Hunter's Avatar
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    Re: CMT, Tagspace, tagslots, script space, and version numbers.

    Do it Masterz You know you want to

    Your like, " YEAA! LETS DO IT! ADD ALL OF THESE AWESOME THINGS AND MAKE AN EPIC MOD!! Whoot!!"

    *Masterz dances around his room*

    You know you do that hahaha.

    Come onnnn, it will make the mod awesome. If you dont then... errmm... your gay?

  5. #95
    "Think Different" Masterz1337's Avatar
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    Re: CMT, Tagspace, tagslots, script space, and version numbers.

    If/when i do agree to it, it's not because of what you guys think. We're having a team meeting as of now.

  6. #96
    Senior Member Hunter's Avatar
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    Re: CMT, Tagspace, tagslots, script space, and version numbers.

    Go on Masterz you crazy fool Lol

  7. #97
    am I an oldfag yet? Heathen's Avatar
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    Re: CMT, Tagspace, tagslots, script space, and version numbers.

    Haha, way to get on my "come on...." bandwagon guys.

    We all just dropped logic and started razzing him.


    "Do it. Dont be a pussy"

  8. #98
    HA10 Limited's Avatar
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    Re: CMT, Tagspace, tagslots, script space, and version numbers.

    Masters, I had alot of respect for you, however this batch of ignorant and

    Why the fuck would you not want to use 1.08? Because of the fucking idiots that pirate the game? Why do you give a shit about them huh? "Yeah we want more audience", no fuck that, qualitative over quantitative my friend.

    You complain that kornman will enable the growth of the stunting community, firstly I dont understand why you have such a gruge over them, I'm not a fan of their work, it is pretty poor however they are actually making mods and releasing them on in a quick fashion. They dont give a shit about the bureaucratic bollocks that goes on inside of "the top" halo modding teams, a great example is this pathetic thread. They do it because they want to have fun and a laugh and then share it, simple as that.

    As for locking down dev mode, are you insane? To me Halo is ALL about freedoms, thats why I am still sticking with developing for halo. The possibilties are endless and thats why I love it. You seem to want to stop it so they dont ruin the SP or fuck up their game saves. If they fuck their game save up they will make another game save.

    To me your putting a condom on halo but 2 sizes too small. Your stopping the fun and its fucking hurting.

    Why put all this protection on? Dont you want people to experiment and have a laugh? I have yet to finish the Halo 1 SP, why have I even though the game is like 7 years old? Because I end up messing around and having so much fun I dont bother playing out the story.

    In summary, your releasing this mod for all the wrong reasons. Your forgetting the passion of modding and you are doing it for all the glory. Dont lie and say "its totally harmless we just want to appeal to everyone" because thats a bunch of twoddle, your fans will go out their way to play it.

    If some one cant be arsed to update Halo or buy a legit copy then they arent true fans, they dont do it for the same reason. And those are defiintly not the fans you should be appealing and catering for.

  9. #99
    InnerGoat killed my dakimakura waifu because I didn't post my desk :( jcap's Avatar
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    Re: CMT, Tagspace, tagslots, script space, and version numbers.

    Quote Originally Posted by Masterz1337 View Post
    You say we should consider everything, and unless theres a good reason not to do it, we should do it. You're acting spoiled, your saying "do this because it's a good idea", and then expect us to do it. You have any idea how many good idea there are out there? You expect us to slave over other people's ideas and make them possible just because we can? Everytime someone comes to this forum with an idea thread their immediately shot down and told to learn to do it themselves, or prove themselves first so people will help them. But just because we are skilled, we should be bend over backwords for every idea that isn't a bad one?
    I kinda think you may have taken what I meant a little too literally, but yes, you should try to incorporate everything you want. That's what makes something the best it can be. If you have an end product and you feel like you had the chance to have done more, it isn't finished. But there are limits, of course.

    Quote Originally Posted by Masterz1337 View Post
    I am the leader of this team, obviously you think I'm doing a shit job making decisions, so maybe your better off trying to help a team with a capable leader to save this version crisis.
    You are doing a shitty job making decisions. You are bringing down the entire team so you can stand up to me when I am telling you that you are wrong. Right now, this is more about the entire mod than me, and I am absolutely DISGUSTED at your poor leadership, as others should be too. You are an embarrassment to the entire team.

    Right now you have Teh Lag who realizes that it is in the best interest to use what you have available. He has done very much for you, and he continues to work his ass off. If anything, you should be listening to his opinion on this issue.



    Since the beginning of this debate, the issue has changed countless times. One by one, your arguments have been getting shot down, and you've been presenting new ones that are weaker and weaker. It's obvious that you're being backed into a corner and you don't want to back down. It's like you have something against me and you are using your mod to try and stick it to me. You are showing poor leadership by sacrificing the mod's quality so you can walk away with your head up high, like you won. The truth, though, is that you didn't win. You are losing, and if you release it, you lost. You will lose the game against yourself, not me. By not making the best it should so you can act like "the man," your mod is going to lose.

  10. #100
    nnh Ifafudafi's Avatar
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    Re: CMT, Tagspace, tagslots, script space, and version numbers.

    CMT Drama©, only on Modacity.net. Most of what needs to have been said has already been said, so I'll try and keep this short.

    1.00 has a larger userbase due to piracy. Known fact. By downgrading the mod; by stripping it of promised features; by dumbing it down to appeal to them, you're ignoring the dedicated community which has supported, clamored for, and whether you know it or not, influenced it since its beginnings. Despite the claims that CMTSP is CMT's mod, not the community's, the stated need to make it available to as many people as possible is a direct response to the 1.00 community, who are primarily consisted of the kind of people we've generally tried to avoid giving the benefit of custom content.

    There's a point at which you should stop; there's always room for improvement, and mindless adding isn't healthy once out of control, but to axe promised features which have already been heavily worked on for the sake of some pirates is stupid. Please, Masterz, I implore you, get off your high horse and make the mod the best it can be. CMT is one of the most (if not the most) respected teams in Halo modding, and to see that position lost because you aren't willing to listen to your fans is truly saddening.

    Rule #1 of game developement: Listen to the fans. They're the ones who'll be playing it.

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