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Thread: Quick-Crit 2008-2009

  1. #3681
    Joshflighter
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    Re: The Studio Quick-Crit Thread

    I think that actually looks really cool. Only thing I am not liking is the title thing, "feign". Seems a bit bland compared to all the rest. Almost as though you didn't try on it. But again, that's my opinion.

  2. #3682
    Hmmm... MetKiller Joe's Avatar
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    Re: The Studio Quick-Crit Thread

    I would say this is definitely going in the right direction. I'd make the menu a litte easier for the eye to see (little less subtle) as you want to have site navigation be very easy for the end-user.
    Last edited by MetKiller Joe; May 13th, 2009 at 11:50 AM.

  3. #3683
    ლ(-_-ლ) Reaper Man's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Fear1337 View Post
    I think that actually looks really cool. Only thing I am not liking is the title thing, "feign". Seems a bit bland compared to all the rest. Almost as though you didn't try on it. But again, that's my opinion.
    Feign's my last name, it's supposed to be a minimal design D:

    Quote Originally Posted by MetKiller Joe View Post
    I would say this is definitely going in the wrong direction. I'd make the menu a litte easier for the eye to see (little less subtle) as you want to have site navigation be very easy for the end-user.
    I made the text easier to read, on the previous page.. I could make it even whiter if need be.

  4. #3684
    Joshflighter
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Reaper Man View Post
    Feign's my last name, it's supposed to be a minimal design D:
    I meant the design and color usage.

  5. #3685
    ლ(-_-ლ) Reaper Man's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Fear1337 View Post
    I meant the design and color usage.
    Any suggestions on what I can do to improve my logo then?

    The main purpose of the page is to show photos, so the logo isn't all that important, but if I can make it better, no harm.

  6. #3686
    got dam forumers.... SnaFuBAR's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Cagerrin View Post
    When I got to it, I realized that the highest of Prisoner's bridges is horribly done, the sides aren't even parallel. So I did something a bit different with it.

    That's supposed to be covenant??

  7. #3687
    ._. Spartan094's Avatar
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    Re: The Studio Quick-Crit Thread



    Decided to ditch the dirty "oil" bitmap and just used a some what dirty bitmap, added a detail map in the shaders, made a new multi and added a new cubemap to it. The turn out was the two pics above me (and i think it resembles the halo 3 shaders abit ) Anything i need to change? (other then some slight rigging errors you see)

  8. #3688
    walk the platypus Cagerrin's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by SnaFuBAR View Post
    That's supposed to be covenant??
    It's Covenant in the way a good percentage of H1 maps are Forerunner.

    I suck too much to redo it from scratch without fucking up the jumps and all that, so I'm just modelling over the original BSP.

  9. #3689
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Spartan094 View Post


    Decided to ditch the dirty "oil" bitmap and just used a some what dirty bitmap, added a detail map in the shaders, made a new multi and added a new cubemap to it. The turn out was the two pics above me (and i think it resembles the halo 3 shaders abit ) Anything i need to change? (other then some slight rigging errors you see)
    I would get a darker cubemap, so its not as shiny or, make the shine less like the original mc

  10. #3690
    The Child Pornographer Ki11a_FTW's Avatar
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    Re: The Studio Quick-Crit Thread

    I made this a few months ago



    semi -high poly MP-40 , inspired from CoD: WaW

    I cant get an exact poly count for you right now, but with the bullets i modeled (also high-poly) its around 8,000 triangles

    this wont be going ingame

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