I think the point of a mod is to change aspects of the game. If the aspects they want to change alter the symbolism and foreshadowing, that just makes it more of a mod. Whether or not anyone thinks it offsets the story's flow shouldn't matter.

Also, I am in support of this idea:


Quote Originally Posted by jcap View Post
How about you make it a mix of both the grass and sand? I'm thinking something a little close to Halo 3's Tsavo Highway and The Storm. It would then show the land being torn up and burnt, but it would also show that it was a nice field beforehand. As for the sky, I wouldn't really know...