Quote Originally Posted by Con View Post
no, nothing moves

edit: reason being, if I try and make it realistic so that one thing moves, then I have to make everything move realistically. That's just not possible. I think it's best that a sky remains at a frozen time. For example, if I animate the dust clouds, it would only make sense to simulate the spinning of the halo, which isn't possible.
I don't honestly think anyone's going to be playing the one game on the one map for more than a few hours, Con.

You may as well make the more important stuff move.