I think I kinda get your point there, but as I said I think some video editing software can export all the frames for you easilly enough. Using actuall video files would probablly be easier for users as you say but in answer to your question:it is so you can just put the .bitmap tag in the current background image slot, which if this:Why dump each frame of a video into an image to be compiled back into a pseudo-video, when you could just transcode the video to a different format and be done with it?
can't be fixed could be used to replace an actuall bsp background with a "video clip" without the need for an .os_ui_widget_definition tag type. Of course I know nothing about actually coding anything for open sauce so I could be completly off track there.
Also, you said about the movie clip (not implemented) type in ui_widget_definitions, any idea what the game model (not implemented) type would have done? And is there a difference between the implemented types, especially coloumn list and container types, anyway? (other than the main menu widget exceptioning if you pick the wrong one).
EDIT: Just calling attention to the fact that I've added yet another idea to my main ideas post, I hope no posts before that get deleted and mess up the link.
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