So some good news and some bad news.

The bad news is, I started integrating ghost boarding into a30, and about halfway through with the ghosts hit the script space limit (which is not fixable with OS according to korn, before anyone brings it up). So the script is going to need major reworking, but I still think we can get it in SPV2.

The good news is I believe with a few tweeks in the current script, boarding will work and sync in MP. I'm not sure how to go about hogs yet, but ghosts, tanks, wraiths and banshees should work fine. So when I do get teh chance to make it work in MP, and we are sure our baording animations work fine, we'll release a tutorial and files so anyone can integrate boarding into mp maps, assuming they are using MTV or OS.